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New puzzle! Contributed by Steffen Bauer, an implementation of
'Haunted Mirror Maze', a game involving placing ghosts, zombies and vampires in a grid so that the right numbers of them are visible along sight-lines reflected through multiple mirrors. [originally from svn r9652]
This commit is contained in:
4
LICENCE
4
LICENCE
@ -1,8 +1,8 @@
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This software is copyright (c) 2004-2012 Simon Tatham.
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This software is copyright (c) 2004-2012 Simon Tatham.
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Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas
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Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas
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K<EFBFBD>lker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou and
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K<EFBFBD>lker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd
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Bernd Schmidt.
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Schmidt and Steffen Bauer.
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Permission is hereby granted, free of charge, to any person
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation files
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obtaining a copy of this software and associated documentation files
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@ -1,9 +1,10 @@
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# Makefile for Puzzles icons.
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# Makefile for Puzzles icons.
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PUZZLES = blackbox bridges cube dominosa fifteen filling flip galaxies guess \
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PUZZLES = blackbox bridges cube dominosa fifteen filling flip galaxies \
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inertia keen lightup loopy magnets map mines net netslide pattern \
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guess inertia keen lightup loopy magnets map mines net \
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pearl pegs range rect samegame signpost singles sixteen slant solo \
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netslide pattern pearl pegs range rect samegame signpost \
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tents towers twiddle unequal untangle
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singles sixteen slant solo tents towers twiddle undead \
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unequal untangle
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BASE = $(patsubst %,%-base.png,$(PUZZLES))
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BASE = $(patsubst %,%-base.png,$(PUZZLES))
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WEB = $(patsubst %,%-web.png,$(PUZZLES))
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WEB = $(patsubst %,%-web.png,$(PUZZLES))
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@ -81,6 +82,7 @@ solo-ibase.png : override CROP=481x481 145x145+24+24
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tents-ibase.png : override CROP=320x320 165x165+142+0
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tents-ibase.png : override CROP=320x320 165x165+142+0
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towers-ibase.png : override CROP=300x300 102x102+151+6
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towers-ibase.png : override CROP=300x300 102x102+151+6
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twiddle-ibase.png : override CROP=192x192 102x102+69+21
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twiddle-ibase.png : override CROP=192x192 102x102+69+21
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undead-ibase.png : override CROP=448x512 192x192+32+96
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unequal-ibase.png : override CROP=208x208 104x104+104+104
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unequal-ibase.png : override CROP=208x208 104x104+104+104
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untangle-ibase.png : override CROP=320x320 164x164+3+116
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untangle-ibase.png : override CROP=320x320 164x164+3+116
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$(IBASE): %-ibase.png: %-base.png
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$(IBASE): %-ibase.png: %-base.png
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14
icons/undead.sav
Normal file
14
icons/undead.sav
Normal file
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SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
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VERSION :1:1
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GAME :6:Undead
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PARAMS :6:4x4de2
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CPARAMS :6:4x4de2
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DESC :48:5,2,2,aRLgLLaLRL,2,0,1,2,1,1,2,5,0,0,0,2,1,3,1,1
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NSTATES :1:7
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STATEPOS:1:7
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MOVE :2:G0
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MOVE :2:V0
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MOVE :2:G2
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MOVE :2:G3
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MOVE :2:V3
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MOVE :2:Z3
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75
puzzles.but
75
puzzles.but
@ -2971,6 +2971,79 @@ relative to the cursor, i.e. to draw a segment or a cross.
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These parameters are available from the \q{Custom...} option on the
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These parameters are available from the \q{Custom...} option on the
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\q{Type} menu.
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\q{Type} menu.
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\C{undead} \i{Undead}
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\cfg{winhelp-topic}{games.undead}
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You are given a grid of squares, some of which contain diagonal
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mirrors. Every square which is not a mirror must be filled with one of
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three types of undead monster: a ghost, a vampire, or a zombie.
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Vampires can be seen directly, but are invisible when reflected in
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mirrors. Ghosts are the opposite way round: they can be seen in
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mirrors, but are invisible when looked at directly. Zombies are
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visible by any means.
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Around the edge of the grid are written numbers, which indicate how
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many monsters can be seen if you look into the grid along a row or
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column starting from that position. (The diagonal mirrors are
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reflective on both sides.) You are also told the total number of each
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type of monster in the grid.
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This puzzle type was invented by David Millar, under the name
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\q{Haunted Mirror Maze}. See \k{janko-undead} for more details.
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Undead was contributed to this collection by Steffen Bauer.
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\B{janko-undead}
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\W{http://www.janko.at/Raetsel/Spukschloss/index.htm}
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\H{undead-controls} \I{controls, for Undead}Undead controls
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Undead has a similar control system to Solo, Unequal and Keen.
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To play Undead, click the mouse in any empty square and then type a
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letter on the keyboard indicating the type of monster: \q{G} for a
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ghost, \q{V} for a vampire, or \q{Z} for a zombie. If you make a
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mistake, click the mouse in the incorrect square and press Space to
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clear it again (or use the Undo feature).
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If you \e{right}-click in a square and then type a letter, the
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corresponding monster will be shown in reduced size in that square, as
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a \q{pencil mark}. You can have pencil marks for multiple monsters in
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the same square. A square containing a full-size monster cannot also
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contain pencil marks.
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The game pays no attention to pencil marks, so exactly what you use
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them for is up to you: you can use them as reminders that a particular
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square needs to be re-examined once you know more about a particular
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monster, or you can use them as lists of the possible monster in a
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given square, or anything else you feel like.
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To erase a single pencil mark, right-click in the square and type
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the same letter again.
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All pencil marks in a square are erased when you left-click and type a
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monster letter, or when you left-click and press Space. Right-clicking
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and pressing space will also erase pencil marks.
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As for Solo, the cursor keys can be used in conjunction with the digit
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keys to place monsters or pencil marks. Use the cursor keys to move a
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highlight around the grid, and type a monster letter to enter it in
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the highlighted square. Pressing return toggles the highlight into a
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mode in which you can enter or remove pencil marks.
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If you prefer plain letters of the alphabet to cute monster pictures,
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you can press A to toggle between showing the monsters as monsters or
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showing them as letters.
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(All the actions described in \k{common-actions} are also available.)
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\H{undead-parameters} \I{parameters, for Undead}Undead parameters
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These parameters are available from the \q{Custom...} option on the
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\q{Type} menu.
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\dt \e{Width}, \e{Height}
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\dt \e{Width}, \e{Height}
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\dd Size of grid in squares.
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\dd Size of grid in squares.
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@ -2985,7 +3058,7 @@ This software is \i{copyright} 2004-2012 Simon Tatham.
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Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas
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Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas
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K\u00F6{oe}lker, Dariusz Olszewski, Michael Schierl, Lambros
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K\u00F6{oe}lker, Dariusz Olszewski, Michael Schierl, Lambros
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Lambrou and Bernd Schmidt.
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Lambrou, Bernd Schmidt and Steffen Bauer.
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Permission is hereby granted, free of charge, to any person
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation files
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obtaining a copy of this software and associated documentation files
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18
undead.R
Normal file
18
undead.R
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# -*- makefile -*-
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undead : [X] GTK COMMON undead undead-icon|no-icon
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undead : [G] WINDOWS COMMON undead undead.res|noicon.res
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ALL += undead[COMBINED]
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!begin gtk
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GAMES += undead
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!end
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!begin >list.c
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A(undead) \
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!end
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!begin >wingames.lst
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undead.exe:Undead
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!end
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