Fix some border drawing issues.

[originally from svn r7347]
This commit is contained in:
Jacob Nevins
2007-02-28 22:22:30 +00:00
parent 3940c22d49
commit 682ea218de

View File

@ -1389,7 +1389,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
* should start by drawing a big background-colour rectangle
* covering the whole window.
*/
draw_rect(dr, 0, 0, 10*ds->tilesize, 10*ds->tilesize, COL_BACKGROUND);
draw_rect(dr, 0, 0, w*TILE_SIZE + 2*BORDER, h*TILE_SIZE + 2*BORDER,
COL_BACKGROUND);
/*
* Smaller black rectangle which is the main grid.
@ -1399,6 +1400,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
h*TILE_SIZE + 2*BORDER_WIDTH + 1,
COL_GRID);
draw_update(dr, 0, 0, w*TILE_SIZE + 2*BORDER, h*TILE_SIZE + 2*BORDER);
ds->started = TRUE;
}