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New puzzle: `Map'. Vaguely original, for a change.
(This puzzle is theoretically printable, but I haven't added it in print.py since there's rather a lot of painful processing required to get from the game ID to the puzzle's visual appearance. It probably won't become printable unless I get round to implementing a more integrated printing architecture.) [originally from svn r6186]
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2
list.c
2
list.c
@ -24,6 +24,7 @@ extern const game fifteen;
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extern const game flip;
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extern const game guess;
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extern const game lightup;
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extern const game map;
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extern const game mines;
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extern const game net;
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extern const game netslide;
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@ -45,6 +46,7 @@ const game *gamelist[] = {
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&flip,
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&guess,
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&lightup,
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&map,
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&mines,
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&net,
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&netslide,
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