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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Updated name/size of clues_done in Towers
This commit is contained in:

committed by
Simon Tatham

parent
f0750894ff
commit
6bbfa6fe28
16
towers.c
16
towers.c
@ -114,7 +114,7 @@ static const char *const cluepos[] = {
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struct game_state {
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game_params par;
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struct clues *clues;
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int *cluesdone;
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unsigned char *clues_done;
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digit *grid;
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int *pencil; /* bitmaps using bits 1<<1..1<<n */
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int completed, cheated;
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@ -882,7 +882,7 @@ static game_state *new_game(midend *me, const game_params *params,
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state->clues->clues = snewn(4*w, int);
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state->clues->immutable = snewn(a, digit);
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state->grid = snewn(a, digit);
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state->cluesdone = snewn(4*w, int);
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state->clues_done = snewn(4*w, unsigned char);
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state->pencil = snewn(a, int);
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for (i = 0; i < a; i++) {
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@ -891,7 +891,7 @@ static game_state *new_game(midend *me, const game_params *params,
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}
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memset(state->clues->immutable, 0, a);
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memset(state->cluesdone, 0, 4*w*sizeof(int));
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memset(state->clues_done, 0, 4*w*sizeof(unsigned char));
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for (i = 0; i < 4*w; i++) {
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if (i > 0) {
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@ -945,10 +945,10 @@ static game_state *dup_game(const game_state *state)
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ret->grid = snewn(a, digit);
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ret->pencil = snewn(a, int);
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ret->cluesdone = snewn(4*w, int);
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ret->clues_done = snewn(4*w, unsigned char);
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memcpy(ret->grid, state->grid, a*sizeof(digit));
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memcpy(ret->pencil, state->pencil, a*sizeof(int));
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memcpy(ret->cluesdone, state->cluesdone, 4*w*sizeof(int));
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memcpy(ret->clues_done, state->clues_done, 4*w*sizeof(unsigned char));
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ret->completed = state->completed;
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ret->cheated = state->cheated;
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@ -960,7 +960,7 @@ static void free_game(game_state *state)
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{
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sfree(state->grid);
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sfree(state->pencil);
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sfree(state->cluesdone);
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sfree(state->clues_done);
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if (--state->clues->refcount <= 0) {
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sfree(state->clues->immutable);
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sfree(state->clues->clues);
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@ -1472,7 +1472,7 @@ static game_state *execute_move(const game_state *from, const char *move)
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} else if (move[0] == 'D' && sscanf(move+1, "%d,%d", &x, &y) == 2 &&
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is_clue(from, x, y)) {
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int index = clue_index(from, x, y);
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ret->cluesdone[index] = !ret->cluesdone[index];
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ret->clues_done[index] = !ret->clues_done[index];
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return ret;
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}
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@ -1781,7 +1781,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds,
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if (ds->errtmp[(y+1)*(w+2)+(x+1)])
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tile |= DF_ERROR;
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else if (state->cluesdone[i])
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else if (state->clues_done[i])
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tile |= DF_CLUE_DONE;
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ds->tiles[(y+1)*(w+2)+(x+1)] = tile;
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