diff --git a/blackbox.c b/blackbox.c index 51a15f6..69959b6 100644 --- a/blackbox.c +++ b/blackbox.c @@ -485,7 +485,7 @@ static game_ui *new_ui(const game_state *state) ui->newmove = false; ui->cur_x = ui->cur_y = 1; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->flash_laser = 0; diff --git a/bridges.c b/bridges.c index c95b38c..1694039 100644 --- a/bridges.c +++ b/bridges.c @@ -2127,7 +2127,7 @@ static game_ui *new_ui(const game_state *state) ui_cancel_drag(ui); ui->cur_x = state->islands[0].x; ui->cur_y = state->islands[0].y; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->show_hints = false; return ui; } diff --git a/dominosa.c b/dominosa.c index baf5054..35f6a56 100644 --- a/dominosa.c +++ b/dominosa.c @@ -2713,7 +2713,7 @@ static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->highlight_1 = ui->highlight_2 = -1; return ui; } diff --git a/filling.c b/filling.c index 215eefe..6552d50 100644 --- a/filling.c +++ b/filling.c @@ -1396,7 +1396,7 @@ static game_ui *new_ui(const game_state *state) ui->sel = NULL; ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->keydragging = false; return ui; diff --git a/flip.c b/flip.c index 466a3af..7170bb4 100644 --- a/flip.c +++ b/flip.c @@ -913,7 +913,7 @@ static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->cx = ui->cy = 0; - ui->cdraw = false; + ui->cdraw = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/flood.c b/flood.c index 77eb48a..0ed8f06 100644 --- a/flood.c +++ b/flood.c @@ -775,7 +775,7 @@ struct game_ui { static game_ui *new_ui(const game_state *state) { struct game_ui *ui = snew(struct game_ui); - ui->cursor_visible = false; + ui->cursor_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->cx = FILLX; ui->cy = FILLY; return ui; diff --git a/galaxies.c b/galaxies.c index 4caf719..10c92d8 100644 --- a/galaxies.c +++ b/galaxies.c @@ -2688,7 +2688,7 @@ static game_ui *new_ui(const game_state *state) game_ui *ui = snew(game_ui); ui->dragging = false; ui->cur_x = ui->cur_y = 1; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/guess.c b/guess.c index 5046f98..f359a99 100644 --- a/guess.c +++ b/guess.c @@ -410,6 +410,7 @@ static game_ui *new_ui(const game_state *state) ui->params = state->params; /* structure copy */ ui->curr_pegs = new_pegrow(state->params.npegs); ui->holds = snewn(state->params.npegs, bool); + ui->display_cur = getenv_bool("PUZZLES_SHOW_CURSOR", false); memset(ui->holds, 0, sizeof(bool)*state->params.npegs); ui->drag_opeg = -1; return ui; diff --git a/keen.c b/keen.c index 98ddc0c..a414129 100644 --- a/keen.c +++ b/keen.c @@ -1530,8 +1530,7 @@ static game_ui *new_ui(const game_state *state) ui->hx = ui->hy = 0; ui->hpencil = false; - ui->hshow = false; - ui->hcursor = false; + ui->hshow = ui->hcursor = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/lightup.c b/lightup.c index db9fa2d..0cead04 100644 --- a/lightup.c +++ b/lightup.c @@ -1835,7 +1835,7 @@ static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/magnets.c b/magnets.c index f8d159a..d190848 100644 --- a/magnets.c +++ b/magnets.c @@ -1730,7 +1730,7 @@ static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/map.c b/map.c index 2d624b9..23f6fe9 100644 --- a/map.c +++ b/map.c @@ -2287,7 +2287,7 @@ static game_ui *new_ui(const game_state *state) ui->drag_pencil = 0; ui->show_numbers = false; ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->cur_moved = false; ui->cur_lastmove = 0; return ui; diff --git a/mines.c b/mines.c index 7ab4dbc..6cd9674 100644 --- a/mines.c +++ b/mines.c @@ -2387,7 +2387,7 @@ static game_ui *new_ui(const game_state *state) ui->completed = false; ui->flash_is_death = false; /* *shrug* */ ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/mosaic.c b/mosaic.c index 3e54ba0..080800c 100644 --- a/mosaic.c +++ b/mosaic.c @@ -1009,7 +1009,7 @@ static game_ui *new_ui(const game_state *state) ui->last_state = 0; ui->solved = false; ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/net.c b/net.c index 76273c2..e7c47bb 100644 --- a/net.c +++ b/net.c @@ -2010,7 +2010,7 @@ static game_ui *new_ui(const game_state *state) ui->org_x = ui->org_y = 0; ui->cur_x = ui->cx = state->width / 2; ui->cur_y = ui->cy = state->height / 2; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); get_random_seed(&seed, &seedsize); ui->rs = random_new(seed, seedsize); sfree(seed); diff --git a/netslide.c b/netslide.c index 9305906..2c10a37 100644 --- a/netslide.c +++ b/netslide.c @@ -969,7 +969,7 @@ static game_ui *new_ui(const game_state *state) game_ui *ui = snew(game_ui); ui->cur_x = 0; ui->cur_y = -1; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/palisade.c b/palisade.c index 6aff0a4..ec9ddaf 100644 --- a/palisade.c +++ b/palisade.c @@ -878,7 +878,7 @@ static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->x = ui->y = 0; - ui->show = false; + ui->show = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/pattern.c b/pattern.c index cdd8fe6..8f88283 100644 --- a/pattern.c +++ b/pattern.c @@ -1236,7 +1236,7 @@ static game_ui *new_ui(const game_state *state) ret = snew(game_ui); ret->dragging = false; ret->cur_x = ret->cur_y = 0; - ret->cur_visible = false; + ret->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ret; } diff --git a/pearl.c b/pearl.c index fe023a4..2cbaf0f 100644 --- a/pearl.c +++ b/pearl.c @@ -1862,7 +1862,7 @@ static game_ui *new_ui(const game_state *state) ui->ndragcoords = -1; ui->dragcoords = snewn(sz, int); - ui->cursor_active = false; + ui->cursor_active = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->curx = ui->cury = 0; return ui; diff --git a/pegs.c b/pegs.c index 1cfa9c7..cd696f6 100644 --- a/pegs.c +++ b/pegs.c @@ -785,7 +785,7 @@ static game_ui *new_ui(const game_state *state) ui->sx = ui->sy = ui->dx = ui->dy = 0; ui->dragging = false; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->cur_jumping = false; /* make sure we start the cursor somewhere on the grid. */ diff --git a/range.c b/range.c index 0887f9a..293b6cb 100644 --- a/range.c +++ b/range.c @@ -1227,7 +1227,7 @@ static game_ui *new_ui(const game_state *state) { struct game_ui *ui = snew(game_ui); ui->r = ui->c = 0; - ui->cursor_show = false; + ui->cursor_show = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/rect.c b/rect.c index 535b007..1dffacb 100644 --- a/rect.c +++ b/rect.c @@ -2206,7 +2206,7 @@ static game_ui *new_ui(const game_state *state) reset_ui(ui); ui->erasing = false; ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->cur_dragging = false; return ui; } diff --git a/samegame.c b/samegame.c index 57ce4b8..fd5cfad 100644 --- a/samegame.c +++ b/samegame.c @@ -1062,7 +1062,7 @@ static game_ui *new_ui(const game_state *state) ui->nselected = 0; ui->xsel = ui->ysel = 0; - ui->displaysel = false; + ui->displaysel = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/signpost.c b/signpost.c index 1fbfbf1..70b444a 100644 --- a/signpost.c +++ b/signpost.c @@ -1393,7 +1393,7 @@ static game_ui *new_ui(const game_state *state) * copy to clone, there's code that needs fixing in game_redraw too. */ ui->cx = ui->cy = 0; - ui->cshow = false; + ui->cshow = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->dragging = false; ui->sx = ui->sy = ui->dx = ui->dy = 0; diff --git a/singles.c b/singles.c index fa39a61..a4c901d 100644 --- a/singles.c +++ b/singles.c @@ -1446,7 +1446,7 @@ static game_ui *new_ui(const game_state *state) game_ui *ui = snew(game_ui); ui->cx = ui->cy = 0; - ui->cshow = false; + ui->cshow = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->show_black_nums = false; return ui; diff --git a/sixteen.c b/sixteen.c index 400fa51..6029b8d 100644 --- a/sixteen.c +++ b/sixteen.c @@ -569,7 +569,7 @@ static game_ui *new_ui(const game_state *state) game_ui *ui = snew(game_ui); ui->cur_x = 0; ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->cur_mode = unlocked; return ui; diff --git a/slant.c b/slant.c index f607733..bcf02ee 100644 --- a/slant.c +++ b/slant.c @@ -1582,7 +1582,7 @@ static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); ui->cur_x = ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/solo.c b/solo.c index 3155abb..6b2862f 100644 --- a/solo.c +++ b/solo.c @@ -4559,8 +4559,7 @@ static game_ui *new_ui(const game_state *state) ui->hx = ui->hy = 0; ui->hpencil = false; - ui->hshow = false; - ui->hcursor = false; + ui->hshow = ui->hcursor = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/tents.c b/tents.c index 883b608..f6b8544 100644 --- a/tents.c +++ b/tents.c @@ -1455,7 +1455,7 @@ static game_ui *new_ui(const game_state *state) ui->drag_button = -1; ui->drag_ok = false; ui->cx = ui->cy = 0; - ui->cdisp = false; + ui->cdisp = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/towers.c b/towers.c index dd774a1..1e2647d 100644 --- a/towers.c +++ b/towers.c @@ -1163,8 +1163,7 @@ static game_ui *new_ui(const game_state *state) ui->hx = ui->hy = 0; ui->hpencil = false; - ui->hshow = false; - ui->hcursor = false; + ui->hshow = ui->hcursor = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/tracks.c b/tracks.c index 6c7bf10..6b882e9 100644 --- a/tracks.c +++ b/tracks.c @@ -2018,7 +2018,7 @@ static game_ui *new_ui(const game_state *state) ui->notrack = false; ui->dragging = false; ui->drag_sx = ui->drag_sy = ui->drag_ex = ui->drag_ey = -1; - ui->cursor_active = false; + ui->cursor_active = getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->curx = ui->cury = 1; return ui; diff --git a/twiddle.c b/twiddle.c index a8ed114..215d225 100644 --- a/twiddle.c +++ b/twiddle.c @@ -618,7 +618,7 @@ static game_ui *new_ui(const game_state *state) ui->cur_x = 0; ui->cur_y = 0; - ui->cur_visible = false; + ui->cur_visible = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/undead.c b/undead.c index 1c52c27..833eb34 100644 --- a/undead.c +++ b/undead.c @@ -1645,10 +1645,9 @@ struct game_ui { static game_ui *new_ui(const game_state *state) { game_ui *ui = snew(game_ui); - ui->hx = ui->hy = 0; ui->hpencil = false; - ui->hshow = false; - ui->hcursor = false; + ui->hx = ui->hy = ui->hshow = ui->hcursor = + getenv_bool("PUZZLES_SHOW_CURSOR", false); ui->ascii = false; return ui; } diff --git a/unequal.c b/unequal.c index 130a813..9c75d51 100644 --- a/unequal.c +++ b/unequal.c @@ -1440,8 +1440,7 @@ static game_ui *new_ui(const game_state *state) ui->hx = ui->hy = 0; ui->hpencil = false; - ui->hshow = false; - ui->hcursor = false; + ui->hshow = ui->hcursor = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ui; } diff --git a/unruly.c b/unruly.c index e428e17..af84111 100644 --- a/unruly.c +++ b/unruly.c @@ -1513,7 +1513,7 @@ static game_ui *new_ui(const game_state *state) game_ui *ret = snew(game_ui); ret->cx = ret->cy = 0; - ret->cursor = false; + ret->cursor = getenv_bool("PUZZLES_SHOW_CURSOR", false); return ret; }