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Last-ditch maximum size limit for Pegs
This makes sure that width * height <= INT_MAX, which it rather needs to be.
This commit is contained in:
7
pegs.c
7
pegs.c
@ -7,6 +7,7 @@
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#include <string.h>
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#include <string.h>
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#include <assert.h>
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#include <assert.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <limits.h>
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#include <math.h>
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#include <math.h>
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#include "puzzles.h"
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#include "puzzles.h"
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@ -182,6 +183,8 @@ static const char *validate_params(const game_params *params, bool full)
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{
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{
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if (full && (params->w <= 3 || params->h <= 3))
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if (full && (params->w <= 3 || params->h <= 3))
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return "Width and height must both be greater than three";
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return "Width and height must both be greater than three";
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if (params->w > INT_MAX / params->h)
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return "Width times height must not be unreasonably large";
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/*
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/*
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* It might be possible to implement generalisations of Cross
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* It might be possible to implement generalisations of Cross
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@ -658,7 +661,9 @@ static char *new_game_desc(const game_params *params, random_state *rs,
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static const char *validate_desc(const game_params *params, const char *desc)
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static const char *validate_desc(const game_params *params, const char *desc)
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{
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{
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int len = params->w * params->h;
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int len;
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len = params->w * params->h;
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if (len != strlen(desc))
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if (len != strlen(desc))
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return "Game description is wrong length";
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return "Game description is wrong length";
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