desktop.pl: cope with unfinished puzzles.

If I built with an unfinished puzzle enabled, then it will end up in
the 'unfinished' subdir of the main build directory, so desktop.pl
will need to write out a reference to it there.
This commit is contained in:
Simon Tatham
2021-03-29 21:32:42 +01:00
parent 0f3c2f7cd4
commit 71c66b6fbd

View File

@ -36,12 +36,16 @@ while (<$desc>) {
open my $desktop, ">", "$outdir/$id.desktop"
or die "$outdir/$id.desktop: open: $!\n";
my $path = "$bindir/$id";
my $upath = "$bindir/unfinished/$id";
$path = $upath if ! -f $path && -f $upath;
print $desktop "[Desktop Entry]\n";
print $desktop "Version=1.0\n";
print $desktop "Type=Application\n";
print $desktop "Name=$displayname\n";
print $desktop "Comment=$description\n";
print $desktop "Exec=$bindir/$id\n";
print $desktop "Exec=$path\n";
print $desktop "Icon=$icondir/$id-48d24.png\n";
print $desktop "StartupNotify=false\n";
print $desktop "Categories=Game;\n";