From 733e3c6bc741cd1322b00545f600a548fac32563 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 23 Sep 2005 12:43:42 +0000 Subject: [PATCH] Fix very strange indentation issue! [originally from svn r6339] --- flip.c | 16 ++++++++-------- netslide.c | 16 ++++++++-------- 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/flip.c b/flip.c index 2d1a271..ad4502d 100644 --- a/flip.c +++ b/flip.c @@ -1244,14 +1244,14 @@ static int game_timing_state(game_state *state, game_ui *ui) return TRUE; } - static void game_print_size(game_params *params, float *x, float *y) - { - } - - static void game_print(drawing *dr, game_state *state, int tilesize) - { - } - +static void game_print_size(game_params *params, float *x, float *y) +{ +} + +static void game_print(drawing *dr, game_state *state, int tilesize) +{ +} + #ifdef COMBINED #define thegame flip #endif diff --git a/netslide.c b/netslide.c index 4be890f..c51a1e3 100644 --- a/netslide.c +++ b/netslide.c @@ -1781,14 +1781,14 @@ static int game_timing_state(game_state *state, game_ui *ui) return FALSE; } - static void game_print_size(game_params *params, float *x, float *y) - { - } - - static void game_print(drawing *dr, game_state *state, int tilesize) - { - } - +static void game_print_size(game_params *params, float *x, float *y) +{ +} + +static void game_print(drawing *dr, game_state *state, int tilesize) +{ +} + #ifdef COMBINED #define thegame netslide #endif