diff --git a/osx.m b/osx.m index 6e709a5..c46e8bc 100644 --- a/osx.m +++ b/osx.m @@ -100,6 +100,12 @@ NSMenu *typemenu; */ extern const struct drawing_api osx_drawing; +/* + * The NSApplication shared instance, which I'll want to refer to from + * a few places here and there. + */ +NSApplication *app; + /* ---------------------------------------------------------------------- * Miscellaneous support routines that aren't part of any object or * clearly defined subsystem. @@ -1191,7 +1197,7 @@ struct frontend { for (k = 0; k < cfg_ncontrols; k++) [[sheet contentView] addSubview:cfg_controls[k]]; - [NSApp beginSheet:sheet modalForWindow:self + [app beginSheet:sheet modalForWindow:self modalDelegate:nil didEndSelector:NULL contextInfo:nil]; } @@ -1213,7 +1219,7 @@ struct frontend { - (void)sheetEndWithStatus:(BOOL)update { assert(sheet != NULL); - [NSApp endSheet:sheet]; + [app endSheet:sheet]; [sheet orderOut:self]; sheet = NULL; if (update) { @@ -1550,7 +1556,7 @@ void activate_timer(frontend *fe) * AppController: the object which receives the messages from all * menu selections that aren't standard OS X functions. */ -@interface AppController : NSObject +@interface AppController : NSObject { } - (void)newGameWindow:(id)sender; @@ -1608,27 +1614,27 @@ int main(int argc, char **argv) pool = [[NSAutoreleasePool alloc] init]; icon = [NSImage imageNamed:@"NSApplicationIcon"]; - [NSApplication sharedApplication]; - [NSApp setApplicationIconImage:icon]; + app = [NSApplication sharedApplication]; + [app setApplicationIconImage:icon]; controller = [[[AppController alloc] init] autorelease]; - [NSApp setDelegate:controller]; + [app setDelegate:controller]; - [NSApp setMainMenu: newmenu("Main Menu")]; + [app setMainMenu: newmenu("Main Menu")]; - menu = newsubmenu([NSApp mainMenu], "Apple Menu"); + menu = newsubmenu([app mainMenu], "Apple Menu"); newitem(menu, "About Puzzles", "", NULL, @selector(about:)); [menu addItem:[NSMenuItem separatorItem]]; - [NSApp setServicesMenu:newsubmenu(menu, "Services")]; + [app setServicesMenu:newsubmenu(menu, "Services")]; [menu addItem:[NSMenuItem separatorItem]]; - newitem(menu, "Hide Puzzles", "h", NSApp, @selector(hide:)); - newitem(menu, "Hide Others", "o-h", NSApp, @selector(hideOtherApplications:)); - newitem(menu, "Show All", "", NSApp, @selector(unhideAllApplications:)); + newitem(menu, "Hide Puzzles", "h", app, @selector(hide:)); + newitem(menu, "Hide Others", "o-h", app, @selector(hideOtherApplications:)); + newitem(menu, "Show All", "", app, @selector(unhideAllApplications:)); [menu addItem:[NSMenuItem separatorItem]]; - newitem(menu, "Quit", "q", NSApp, @selector(terminate:)); - [NSApp setAppleMenu: menu]; + newitem(menu, "Quit", "q", app, @selector(terminate:)); + [app setAppleMenu: menu]; - menu = newsubmenu([NSApp mainMenu], "File"); + menu = newsubmenu([app mainMenu], "File"); newitem(menu, "Open", "o", NULL, @selector(loadSavedGame:)); newitem(menu, "Save As", "s", NULL, @selector(saveGame:)); newitem(menu, "New Game", "n", NULL, @selector(newGame:)); @@ -1652,7 +1658,7 @@ int main(int argc, char **argv) [menu addItem:[NSMenuItem separatorItem]]; newitem(menu, "Close", "w", NULL, @selector(performClose:)); - menu = newsubmenu([NSApp mainMenu], "Edit"); + menu = newsubmenu([app mainMenu], "Edit"); newitem(menu, "Undo", "z", NULL, @selector(undoMove:)); newitem(menu, "Redo", "S-z", NULL, @selector(redoMove:)); [menu addItem:[NSMenuItem separatorItem]]; @@ -1662,18 +1668,18 @@ int main(int argc, char **argv) [menu addItem:[NSMenuItem separatorItem]]; newitem(menu, "Solve", "S-s", NULL, @selector(solveGame:)); - menu = newsubmenu([NSApp mainMenu], "Type"); + menu = newsubmenu([app mainMenu], "Type"); typemenu = menu; newitem(menu, "Custom", "", NULL, @selector(customGameType:)); - menu = newsubmenu([NSApp mainMenu], "Window"); - [NSApp setWindowsMenu: menu]; + menu = newsubmenu([app mainMenu], "Window"); + [app setWindowsMenu: menu]; newitem(menu, "Minimise Window", "m", NULL, @selector(performMiniaturize:)); - menu = newsubmenu([NSApp mainMenu], "Help"); - newitem(menu, "Puzzles Help", "?", NSApp, @selector(showHelp:)); + menu = newsubmenu([app mainMenu], "Help"); + newitem(menu, "Puzzles Help", "?", app, @selector(showHelp:)); - [NSApp run]; + [app run]; [pool release]; return 0;