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wasm/js/emscripten: Fix page loading race
Using a stunt webserver which artificially introduces a 3s delay just before the last line of the HTML output, I have reproduced a uwer-reported loading/startup race bug: Previously the wasm loading was started by the <script> element, synchronously. If the wasm loading is fast, and finishes before the HTML loading, the onRuntimeInitialized event may occur before initPuzzles. But initPuzzles sets up the event handler. Fix this bug, and introduce a new comment containing an argument for the correctness of the new approach. Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
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Simon Tatham

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@ -73,7 +73,7 @@ EOF
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=ASCII" />
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<title>${puzzlename}, ${unfinishedtitlefragment}from Simon Tatham's Portable Puzzle Collection</title>
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<script type="text/javascript" src="${jspath}${filename}.js"></script>
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<script defer type="text/javascript" src="${jspath}${filename}.js"></script>
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<style class="text/css">
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/* Margins and centring on the top-level div for the game menu */
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#gamemenu { margin-top: 0; margin-bottom: 0.5em; text-align: center }
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@ -217,7 +217,7 @@ EOF
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}
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</style>
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</head>
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<body onLoad="initPuzzle();">
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<body>
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<h1 align=center>${puzzlename}</h1>
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${unfinishedheading}
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<h2 align=center>from Simon Tatham's Portable Puzzle Collection</h2>
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