mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Switch to using Halibut's new direct .CHM generation.
This allows me to remove HTML Help Workshop completely from my build dependencies, and good riddance!
This commit is contained in:
11
Buildscr
11
Buildscr
@ -51,14 +51,10 @@ enddelegate
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# Build the Windows binaries and installer, and the CHM file.
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in puzzles do make -f Makefile.doc clean
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in puzzles do make -f Makefile.doc chm
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in puzzles do make -f Makefile.doc # build help file for installer
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in puzzles do make -f Makefile.doc # build help files for installer
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in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"}' winwix.mc > puzzles.wxs
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in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss
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delegate windows
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# Ignore the poorly controlled return value from HHC, and instead
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# just test that the output file was generated.
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in puzzles with htmlhelp do/win hhc puzzles.hhp & type puzzles.chm >nul
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# FIXME: Cygwin alternative?
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in puzzles with visualstudio do/win nmake -f Makefile.vc clean
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in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version)
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@ -72,7 +68,6 @@ delegate windows
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in puzzles with wix do/win candle puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
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in puzzles with innosetup do/win iscc puzzles.iss
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ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi Output/installer.exe
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return puzzles/puzzles.chm
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return puzzles/*.exe
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return puzzles/Output/installer.exe
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return puzzles/puzzles.msi
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@ -114,9 +109,7 @@ in puzzles do chmod +x *.exe
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# return puzzles/puzzles.armv4.cab
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#enddelegate
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# Build the help file and the HTML docs.
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in puzzles do make -f Makefile.doc clean # remove CHM-target HTML
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in puzzles do make -f Makefile.doc # and rebuild help file...
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# Build the HTML docs.
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in puzzles do mkdir doc
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in puzzles do mkdir devel
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in puzzles/doc do halibut --html -Chtml-contents-filename:index.html -Chtml-index-filename:indexpage.html -Chtml-template-filename:%k.html -Chtml-template-fragment:%k ../puzzles.but
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14
Makefile.doc
14
Makefile.doc
@ -1,17 +1,17 @@
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all: puzzles.hlp puzzles.txt HACKING
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all: puzzles.chm puzzles.hlp puzzles.txt HACKING
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preprocessed.but: puzzles.but
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sed 's/PREFIX-/$(BINPREFIX)/g' puzzles.but > preprocessed.but
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puzzles.hlp puzzles.txt: preprocessed.but
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halibut --winhelp=puzzles.hlp --text=puzzles.txt preprocessed.but
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puzzles.chm: preprocessed.but
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halibut --chm=puzzles.chm preprocessed.but
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puzzles.hlp: preprocessed.but
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halibut --winhelp=puzzles.hlp preprocessed.but
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puzzles.txt: preprocessed.but
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halibut --text=puzzles.txt preprocessed.but
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HACKING: devel.but
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halibut --text=HACKING devel.but
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chm: puzzles.hhp
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puzzles.hhp: puzzles.but chm.but
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halibut --html puzzles.but chm.but
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clean:
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rm -f puzzles.hlp puzzles.txt preprocessed.but HACKING *.html *.hh[pck]
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21
chm.but
21
chm.but
@ -1,21 +0,0 @@
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\# File containing the magic HTML configuration directives to create
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\# an MS HTML Help project. We put this on the end of the Puzzles
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\# docs build command line to build the HHP and friends.
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\cfg{html-leaf-level}{infinite}
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\cfg{html-leaf-contains-contents}{false}
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\cfg{html-suppress-navlinks}{true}
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\cfg{html-suppress-address}{true}
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\cfg{html-contents-filename}{index.html}
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\cfg{html-template-filename}{%k.html}
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\cfg{html-template-fragment}{%k}
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\cfg{html-mshtmlhelp-chm}{puzzles.chm}
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\cfg{html-mshtmlhelp-project}{puzzles.hhp}
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\cfg{html-mshtmlhelp-contents}{puzzles.hhc}
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\cfg{html-mshtmlhelp-index}{puzzles.hhk}
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\cfg{html-body-end}{}
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\cfg{html-head-end}{<link rel="stylesheet" type="text/css" href="chm.css">}
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@ -13,6 +13,12 @@
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\cfg{html-contents-depth-1}{2}
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\cfg{html-leaf-contains-contents}{true}
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\cfg{chm-filename}{puzzles.chm}
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\cfg{chm-contents-filename}{index.html}
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\cfg{chm-template-filename}{%k.html}
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\cfg{chm-head-end}{<link rel="stylesheet" type="text/css" href="chm.css">}
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\cfg{chm-extra-file}{chm.css}
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\cfg{info-filename}{puzzles.info}
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\cfg{ps-filename}{puzzles.ps}
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