Document the new --game and --load options on Unix.

[originally from svn r7040]
This commit is contained in:
Jacob Nevins
2006-12-30 00:50:29 +00:00
parent fc59e33845
commit 7c736c4c1f

View File

@ -105,7 +105,7 @@ menu}\q{Edit} menus instead.)
\lcont{ \lcont{
The Load and Save operations should preserve your entire game The Load and Save operations preserve your entire game
history (so you can save, reload, and still Undo and Redo things you history (so you can save, reload, and still Undo and Redo things you
had done before saving). had done before saving).
@ -308,8 +308,17 @@ missing. See \k{common-id} for more details on this.)
(This section only applies to the Unix port.) (This section only applies to the Unix port.)
In addition to specifying game parameters on the command line (see In addition to being able to specify game parameters on the command
\k{common-cmdline}), you can also specify various options: line (see \k{common-cmdline}), there are various other options:
\dt \cw{--game}
\dt \cw{--load}
\dd These options respectively determine whether the command-line
argument is treated as specifying game parameters or a \i{save} file
to \i{load}. Only one should be specified. If neither of these options
is specified, a guess is made based on the format of the argument.
\dt \cw{--generate }\e{n} \dt \cw{--generate }\e{n}