From 81c65eeac18b3c5f2c869678b3fe03e2bd46ddc2 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Tue, 5 Jan 2010 18:26:44 +0000 Subject: [PATCH] Missing piece of code I should have cribbed from Solo: we have to lay out large numbers of pencil marks differently in a square containing a clue. [originally from svn r8807] --- keen.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/keen.c b/keen.c index 1c96a5d..5ec7898 100644 --- a/keen.c +++ b/keen.c @@ -1859,6 +1859,13 @@ static void draw_tile(drawing *dr, game_drawstate *ds, struct clues *clues, pr = pl + TILESIZE - GRIDEXTRA; pt = ty + GRIDEXTRA; pb = pt + TILESIZE - GRIDEXTRA; + if (dsf_canonify(clues->dsf, y*w+x) == y*w+x) { + /* + * Make space for the clue text. + */ + pt += TILESIZE/4; + /* minph--; */ + } /* * We arrange our pencil marks in a grid layout, with