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Last-ditch maximum size limit for Pearl
This makes sure that width * height <= INT_MAX, which it rather needs to be.
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3
pearl.c
3
pearl.c
@ -35,6 +35,7 @@
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#include <string.h>
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#include <string.h>
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#include <assert.h>
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#include <assert.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <limits.h>
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#include <math.h>
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#include <math.h>
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#include "puzzles.h"
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#include "puzzles.h"
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@ -272,6 +273,8 @@ static const char *validate_params(const game_params *params, bool full)
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{
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{
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if (params->w < 5) return "Width must be at least five";
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if (params->w < 5) return "Width must be at least five";
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if (params->h < 5) return "Height must be at least five";
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if (params->h < 5) return "Height must be at least five";
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if (params->w > INT_MAX / params->h)
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return "Width times height must not be unreasonably large";
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if (params->difficulty < 0 || params->difficulty >= DIFFCOUNT)
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if (params->difficulty < 0 || params->difficulty >= DIFFCOUNT)
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return "Unknown difficulty level";
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return "Unknown difficulty level";
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if (params->difficulty >= DIFF_TRICKY && params->w + params->h < 11)
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if (params->difficulty >= DIFF_TRICKY && params->w + params->h < 11)
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