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Part of r7310 completely changed the careful semantics of my
coordinate-rounding, causing picking up arrows from a dot anywhere other than at the centre of a square to break. [originally from svn r7311] [r7310 == a428c5899de86897fe4e92fa6585b3c3908ce2ad]
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@ -2225,8 +2225,8 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
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} else if (button == RIGHT_BUTTON) {
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} else if (button == RIGHT_BUTTON) {
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int px1, py1;
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int px1, py1;
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px = 2*(FROMCOORD( (int)((float)x + 0.5) ));
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px = 2*(int)(FROMCOORD((float)x) + 0.5);
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py = 2*(FROMCOORD( (int)((float)y + 0.5) ));
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py = 2*(int)(FROMCOORD((float)y) + 0.5);
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dot = NULL;
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dot = NULL;
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