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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Cleanups and memory leak fixes from James H.
[originally from svn r6099]
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@ -1093,6 +1093,7 @@ static game_state *dup_game(game_state *state)
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static void free_game(game_state *state)
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{
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sfree(state->grid);
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sfree(state->edges);
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if (--state->numbers->refcount <= 0) {
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sfree(state->numbers->numbers);
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sfree(state->numbers);
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@ -1154,7 +1155,7 @@ static char *solve_game(game_state *state, game_state *currstate,
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int p2 = (i & 1) ? p1+1 : p1+w;
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extra = sprintf(buf, ";%c%d,%d",
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v==-1 ? 'E' : 'D', p1, p2);
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(int)(v==-1 ? 'E' : 'D'), p1, p2);
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if (retlen + extra + 1 >= retsize) {
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retsize = retlen + extra + 256;
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@ -1257,7 +1258,7 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
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(state->grid[d1] != d1 || state->grid[d2] != d2))
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return NULL;
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sprintf(buf, "%c%d,%d", button == RIGHT_BUTTON ? 'E' : 'D', d1, d2);
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sprintf(buf, "%c%d,%d", (int)(button == RIGHT_BUTTON ? 'E' : 'D'), d1, d2);
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return dupstr(buf);
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}
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