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Last-ditch maximum size limit for Bridges
This makes sure that width * height <= INT_MAX, which it rather needs to be.
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@ -72,6 +72,7 @@
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#include <string.h>
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#include <assert.h>
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#include <ctype.h>
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#include <limits.h>
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#include <math.h>
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#include "puzzles.h"
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@ -803,6 +804,8 @@ static const char *validate_params(const game_params *params, bool full)
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{
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if (params->w < 3 || params->h < 3)
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return "Width and height must be at least 3";
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if (params->w > INT_MAX / params->h)
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return "Width times height must not be unreasonably large";
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if (params->maxb < 1 || params->maxb > MAX_BRIDGES)
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return "Too many bridges.";
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if (full) {
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