Patch from James Harvey to rearrange the Same Game colours.

[originally from svn r5938]
This commit is contained in:
Simon Tatham
2005-06-10 11:27:26 +00:00
parent 011d42df0d
commit 98c90052c9

View File

@ -674,29 +674,29 @@ static float *game_colours(frontend *fe, game_state *state, int *ncolours)
ret[COL_3 * 3 + 1] = 0.0F; ret[COL_3 * 3 + 1] = 0.0F;
ret[COL_3 * 3 + 2] = 0.0F; ret[COL_3 * 3 + 2] = 0.0F;
ret[COL_4 * 3 + 0] = 0.5F; ret[COL_4 * 3 + 0] = 1.0F;
ret[COL_4 * 3 + 1] = 0.5F; ret[COL_4 * 3 + 1] = 1.0F;
ret[COL_4 * 3 + 2] = 1.0F; ret[COL_4 * 3 + 2] = 0.0F;
ret[COL_5 * 3 + 0] = 0.5F; ret[COL_5 * 3 + 0] = 1.0F;
ret[COL_5 * 3 + 1] = 1.0F; ret[COL_5 * 3 + 1] = 0.0F;
ret[COL_5 * 3 + 2] = 0.5F; ret[COL_5 * 3 + 2] = 1.0F;
ret[COL_6 * 3 + 0] = 1.0F; ret[COL_6 * 3 + 0] = 0.0F;
ret[COL_6 * 3 + 1] = 0.5F; ret[COL_6 * 3 + 1] = 1.0F;
ret[COL_6 * 3 + 2] = 0.5F; ret[COL_6 * 3 + 2] = 1.0F;
ret[COL_7 * 3 + 0] = 1.0F; ret[COL_7 * 3 + 0] = 0.5F;
ret[COL_7 * 3 + 1] = 1.0F; ret[COL_7 * 3 + 1] = 0.5F;
ret[COL_7 * 3 + 2] = 0.0F; ret[COL_7 * 3 + 2] = 1.0F;
ret[COL_8 * 3 + 0] = 1.0F; ret[COL_8 * 3 + 0] = 0.5F;
ret[COL_8 * 3 + 1] = 0.0F; ret[COL_8 * 3 + 1] = 1.0F;
ret[COL_8 * 3 + 2] = 1.0F; ret[COL_8 * 3 + 2] = 0.5F;
ret[COL_9 * 3 + 0] = 0.0F; ret[COL_9 * 3 + 0] = 1.0F;
ret[COL_9 * 3 + 1] = 1.0F; ret[COL_9 * 3 + 1] = 0.5F;
ret[COL_9 * 3 + 2] = 1.0F; ret[COL_9 * 3 + 2] = 0.5F;
ret[COL_IMPOSSIBLE * 3 + 0] = 0.0F; ret[COL_IMPOSSIBLE * 3 + 0] = 0.0F;
ret[COL_IMPOSSIBLE * 3 + 1] = 0.0F; ret[COL_IMPOSSIBLE * 3 + 1] = 0.0F;