Switch the Windows builds over to clang-cl.

This also switches them to being 64-bit, which I think is
probably acceptable in this modern age, especially for such
a non-essential piece of software. If anyone complains I can
always reinstate a parallel 32-bit build.

To support the switch to 64-bit, this commit also changes the default
install directory in the MSI to 'Program Files' rather than 'Program
Files (x86)'.
This commit is contained in:
Simon Tatham
2017-08-24 19:12:54 +01:00
parent bfd02e0e47
commit 9d89550a75
2 changed files with 19 additions and 11 deletions

View File

@ -54,22 +54,30 @@ in puzzles do make -f Makefile.doc clean
in puzzles do make -f Makefile.doc # build help files for installer
in puzzles do mason.pl --args '{"version":"$(Version)","descfile":"gamedesc.txt"}' winwix.mc > puzzles.wxs
in puzzles do perl winiss.pl $(Version) gamedesc.txt > puzzles.iss
delegate windows
# FIXME: Cygwin alternative?
in puzzles with visualstudio do/win nmake -f Makefile.vc clean
in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version)
ifneq "$(VISUAL_STUDIO)" "yes" then
in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl clean
in puzzles with clangcl64 do Platform=x64 make -f Makefile.clangcl VER=-DVER=$(Version)
# Code-sign the binaries, if the local bob config provides a script
# to do so. We assume here that the script accepts an -i option to
# provide a 'more info' URL, and an optional -n option to provide a
# program name, and that it can take multiple .exe filename
# arguments and sign them all in place.
ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
# Build installers.
in puzzles with wix do/win candle puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi Output/installer.exe
return puzzles/*.exe
return puzzles/puzzles.msi
enddelegate
in puzzles with wixonlinux do candle -arch x64 puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
ifneq "$(cross_winsigncode)" "" in puzzles do $(cross_winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ -n "Simon Tatham's Portable Puzzle Collection Installer" puzzles.msi
else
delegate windows
in puzzles with visualstudio do/win nmake -f Makefile.vc clean
in puzzles with visualstudio do/win nmake -f Makefile.vc VER=-DVER=$(Version)
ifneq "$(winsigncode)" "" in puzzles do $(winsigncode) -i https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ *.exe
# Build installers.
in puzzles with wix do/win candle puzzles.wxs && light -ext WixUIExtension -sval puzzles.wixobj
in puzzles with innosetup do/win iscc puzzles.iss
return puzzles/*.exe
return puzzles/puzzles.msi
enddelegate
endif
in puzzles do chmod +x *.exe
# Build the Pocket PC binaries and CAB.

View File

@ -61,7 +61,7 @@ has 'descfile' => (required => 1);
% # (individual files or shortcuts or additions to PATH) that are
% # installed.
<Directory Id="TARGETDIR" Name="SourceDir">
<Directory Id="ProgramFilesFolder" Name="PFiles">
<Directory Id="ProgramFiles64Folder" Name="PFiles">
<Directory Id="INSTALLDIR" Name="Simon Tatham's Portable Puzzle Collection">
% # The following components all install things in the main