And I _always_ forget to clear the background when first drawing the

display of a new game, so I'll add it to nullgame.c and hope that
makes me remember it next time!

[originally from svn r4213]
This commit is contained in:
Simon Tatham
2004-05-11 18:46:36 +00:00
parent 8a67b0ed2c
commit a03b4b467f

View File

@ -164,6 +164,13 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
game_state *state, game_ui *ui,
float animtime, float flashtime)
{
/*
* The initial contents of the window are not guaranteed and
* can vary with front ends. To be on the safe side, all games
* should start by drawing a big background-colour rectangle
* covering the whole window.
*/
draw_rect(fe, 0, 0, 200, 200, COL_BACKGROUND);
}
float game_anim_length(game_state *oldstate, game_state *newstate)