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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Various changes prompted by my boss taking an interest:
- added a compilation option -DSTANDALONE_SOLVER which makes both of Solo's internal solvers accessible from the command line. - fix a bug in nsolve turned up by testing in this mode: it failed to iterate at all! Oddly, this massive improvement to the effectiveness of nsolve hasn't emptied the generated grids by very much. - add an extra mode of reasoning to my to-do list (which is the dual of one already there, so I'm kicking myself). [originally from svn r5670]
This commit is contained in:
111
solo.c
111
solo.c
@ -698,8 +698,10 @@ static int nsolve_elim(struct nsolve_usage *usage, int start, int step)
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x = y / cr;
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y %= cr;
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nsolve_place(usage, x, y, n);
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return TRUE;
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if (!usage->grid[YUNTRANS(y)*cr+x]) {
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nsolve_place(usage, x, y, n);
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return TRUE;
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}
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}
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return FALSE;
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@ -746,6 +748,8 @@ static int nsolve(int c, int r, digit *grid)
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* not.
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*/
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while (1) {
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cont:
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/*
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* Blockwise positional elimination.
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*/
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@ -754,7 +758,7 @@ static int nsolve(int c, int r, digit *grid)
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for (n = 1; n <= cr; n++)
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if (!usage->blk[(y*c+(x/r))*cr+n-1] &&
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nsolve_elim(usage, cubepos(x,y,n), r*cr))
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continue;
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goto cont;
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/*
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* Row-wise positional elimination.
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@ -763,7 +767,7 @@ static int nsolve(int c, int r, digit *grid)
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for (n = 1; n <= cr; n++)
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if (!usage->row[y*cr+n-1] &&
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nsolve_elim(usage, cubepos(0,y,n), cr*cr))
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continue;
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goto cont;
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/*
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* Column-wise positional elimination.
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*/
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@ -771,7 +775,7 @@ static int nsolve(int c, int r, digit *grid)
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for (n = 1; n <= cr; n++)
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if (!usage->col[x*cr+n-1] &&
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nsolve_elim(usage, cubepos(x,0,n), cr))
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continue;
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goto cont;
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/*
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* Numeric elimination.
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@ -780,7 +784,7 @@ static int nsolve(int c, int r, digit *grid)
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for (y = 0; y < cr; y++)
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if (!usage->grid[YUNTRANS(y)*cr+x] &&
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nsolve_elim(usage, cubepos(x,y,1), 1))
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continue;
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goto cont;
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/*
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* If we reach here, we have made no deductions in this
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@ -1526,3 +1530,98 @@ const struct game thegame = {
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game_flash_length,
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game_wants_statusbar,
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};
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#ifdef STANDALONE_SOLVER
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void frontend_default_colour(frontend *fe, float *output) {}
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void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize,
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int align, int colour, char *text) {}
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void draw_rect(frontend *fe, int x, int y, int w, int h, int colour) {}
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void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour) {}
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void draw_polygon(frontend *fe, int *coords, int npoints,
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int fill, int colour) {}
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void clip(frontend *fe, int x, int y, int w, int h) {}
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void unclip(frontend *fe) {}
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void start_draw(frontend *fe) {}
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void draw_update(frontend *fe, int x, int y, int w, int h) {}
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void end_draw(frontend *fe) {}
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#include <stdarg.h>
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void fatal(char *fmt, ...)
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{
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va_list ap;
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fprintf(stderr, "fatal error: ");
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va_start(ap, fmt);
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vfprintf(stderr, fmt, ap);
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va_end(ap);
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fprintf(stderr, "\n");
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exit(1);
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}
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int main(int argc, char **argv)
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{
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game_params *p;
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game_state *s;
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int recurse = FALSE;
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char *id = NULL, *seed, *err;
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int y, x;
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while (--argc > 0) {
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char *p = *++argv;
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if (!strcmp(p, "-r")) {
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recurse = TRUE;
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} else if (!strcmp(p, "-n")) {
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recurse = FALSE;
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} else if (*p == '-') {
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fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0]);
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return 1;
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} else {
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id = p;
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}
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}
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if (!id) {
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fprintf(stderr, "usage: %s [-n | -r] <game_id>\n", argv[0]);
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return 1;
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}
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seed = strchr(id, ':');
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if (!seed) {
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fprintf(stderr, "%s: game id expects a colon in it\n", argv[0]);
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return 1;
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}
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*seed++ = '\0';
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p = decode_params(id);
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err = validate_seed(p, seed);
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if (err) {
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fprintf(stderr, "%s: %s\n", argv[0], err);
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return 1;
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}
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s = new_game(p, seed);
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if (recurse) {
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int ret = rsolve(p->c, p->r, s->grid, NULL, 2);
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if (ret > 1) {
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printf("multiple solutions detected; only first one output\n");
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}
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} else {
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nsolve(p->c, p->r, s->grid);
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}
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for (y = 0; y < p->c * p->r; y++) {
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for (x = 0; x < p->c * p->r; x++) {
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printf("%2.0d", s->grid[y * p->c * p->r + x]);
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}
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printf("\n");
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}
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printf("\n");
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return 0;
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}
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#endif
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