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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-22 00:15:46 -07:00
Bah, not good enough. Extend those background erases by one more
pixel. [originally from svn r5997]
This commit is contained in:
4
guess.c
4
guess.c
@ -820,7 +820,7 @@ static void draw_peg(frontend *fe, game_drawstate *ds, int cx, int cy,
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* behind it.
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*/
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if (!moving)
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draw_rect(fe, cx, cy, PEGSZ, PEGSZ, COL_BACKGROUND);
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draw_rect(fe, cx-1, cy-1, PEGSZ+2, PEGSZ+2, COL_BACKGROUND);
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if (PEGRAD > 0) {
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draw_circle(fe, cx+PEGRAD, cy+PEGRAD, PEGRAD, 1, COL_EMPTY + col);
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draw_circle(fe, cx+PEGRAD, cy+PEGRAD, PEGRAD, 0, COL_EMPTY + col);
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@ -878,7 +878,7 @@ static void hint_redraw(frontend *fe, game_drawstate *ds, int guess,
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rowy += HINTOFF;
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}
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/* erase background for antialiasing platforms */
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draw_rect(fe, rowx, rowy, HINTSZ, HINTSZ, COL_BACKGROUND);
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draw_rect(fe, rowx-1, rowy-1, HINTSZ+2, HINTSZ+2, COL_BACKGROUND);
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if (HINTRAD > 0) {
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draw_circle(fe, rowx+HINTRAD, rowy+HINTRAD, HINTRAD, 1, col);
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draw_circle(fe, rowx+HINTRAD, rowy+HINTRAD, HINTRAD, 0, col);
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