Pass a game_ui to compute_size, print_size and print.

I'm about to move some of the bodgy getenv-based options so that they
become fields in game_ui. So these functions, which could previously
access those options directly via getenv, will now need to be given a
game_ui where they can look them up.
This commit is contained in:
Simon Tatham
2023-04-21 15:30:41 +01:00
parent ec2e2f3770
commit a4fca3286f
49 changed files with 214 additions and 144 deletions

2
cube.c
View File

@ -1489,7 +1489,7 @@ static struct bbox find_bbox(const game_params *params)
((int)(((bb).d - (bb).u + 2*(solid)->border) * gs))
static void game_compute_size(const game_params *params, int tilesize,
int *x, int *y)
const game_ui *ui, int *x, int *y)
{
struct bbox bb = find_bbox(params);