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Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h, and does a mechanical search-and-replace throughout the code to replace them with the C99 standard lowercase spellings.
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@ -135,7 +135,7 @@ int matching_with_scratch(void *scratchv,
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layer = 0;
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while (1) {
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int found_free_R_vertex = FALSE;
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int found_free_R_vertex = false;
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Rqs = 0;
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for (i = 0; i < Lqs; i++) {
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@ -148,7 +148,7 @@ int matching_with_scratch(void *scratchv,
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s->Rlayer[R] = layer+1;
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s->Rqueue[Rqs++] = R;
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if (s->RtoL[R] == -1)
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found_free_R_vertex = TRUE;
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found_free_R_vertex = true;
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}
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}
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}
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@ -685,7 +685,7 @@ int main(int argc, char **argv)
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{
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static const char stdin_identifier[] = "<standard input>";
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const char *infile = NULL;
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int doing_opts = TRUE;
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int doing_opts = true;
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enum { USER_INPUT, AUTOTEST } mode = USER_INPUT;
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while (--argc > 0) {
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@ -693,7 +693,7 @@ int main(int argc, char **argv)
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if (doing_opts && arg[0] == '-' && arg[1]) {
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if (!strcmp(arg, "--")) {
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doing_opts = FALSE;
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doing_opts = false;
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} else if (!strcmp(arg, "--random")) {
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char buf[64];
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int len = sprintf(buf, "%lu", (unsigned long)time(NULL));
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