mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h, and does a mechanical search-and-replace throughout the code to replace them with the C99 standard lowercase spellings.
This commit is contained in:
16
nestedvm.c
16
nestedvm.c
@ -216,7 +216,7 @@ int jcallback_resize(int width, int height)
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int x, y;
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x = width;
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y = height;
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midend_size(fe->me, &x, &y, TRUE);
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midend_size(fe->me, &x, &y, true);
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fe->ox = (width - x) / 2;
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fe->oy = (height - y) / 2;
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fe->w = x;
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@ -244,7 +244,7 @@ void deactivate_timer(frontend *fe)
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{
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if (fe->timer_active)
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_call_java(4, 13, 0, 0);
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fe->timer_active = FALSE;
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fe->timer_active = false;
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}
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void activate_timer(frontend *fe)
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@ -253,7 +253,7 @@ void activate_timer(frontend *fe)
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_call_java(4, 12, 0, 0);
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gettimeofday(&fe->last_time, NULL);
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}
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fe->timer_active = TRUE;
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fe->timer_active = true;
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}
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void jcallback_config_ok()
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@ -266,7 +266,7 @@ void jcallback_config_ok()
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if (err)
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_call_java(2, (int) "Error", (int)err, 1);
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else {
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fe->cfgret = TRUE;
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fe->cfgret = true;
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}
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}
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@ -282,7 +282,7 @@ void jcallback_config_set_string(int item_ptr, int char_ptr) {
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void jcallback_config_set_boolean(int item_ptr, int selected) {
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config_item *i = (config_item *)item_ptr;
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assert(i->type == C_BOOLEAN);
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i->u.boolean.bval = selected != 0 ? TRUE : FALSE;
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i->u.boolean.bval = selected != 0 ? true : false;
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}
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void jcallback_config_set_choice(int item_ptr, int selected) {
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@ -297,7 +297,7 @@ static int get_config(frontend *fe, int which)
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config_item *i;
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fe->cfg = midend_get_config(fe->me, which, &title);
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fe->cfg_which = which;
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fe->cfgret = FALSE;
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fe->cfgret = false;
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_call_java(10, (int)title, 0, 0);
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for (i = fe->cfg; i->type != C_END; i++) {
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_call_java(5, (int)i, i->type, (int)i->name);
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@ -357,7 +357,7 @@ static void resize_fe(frontend *fe)
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x = INT_MAX;
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y = INT_MAX;
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midend_size(fe->me, &x, &y, FALSE);
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midend_size(fe->me, &x, &y, false);
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_call_java(3, x, y, 0);
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}
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@ -443,7 +443,7 @@ int main(int argc, char **argv)
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float* colours;
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_fe = snew(frontend);
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_fe->timer_active = FALSE;
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_fe->timer_active = false;
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_fe->me = midend_new(_fe, &thegame, &nestedvm_drawing, _fe);
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if (argc > 1)
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midend_game_id(_fe->me, argv[1]); /* ignore failure */
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