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Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h, and does a mechanical search-and-replace throughout the code to replace them with the C99 standard lowercase spellings.
This commit is contained in:
20
singles.c
20
singles.c
@ -153,7 +153,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
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char buf[80];
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if (i < 0 || i >= lenof(singles_presets))
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return FALSE;
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return false;
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ret = default_params();
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*ret = singles_presets[i];
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@ -162,7 +162,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
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sprintf(buf, "%dx%d %s", ret->w, ret->h, singles_diffnames[ret->diff]);
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*name = dupstr(buf);
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return TRUE;
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return true;
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}
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static void free_params(game_params *params)
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@ -376,7 +376,7 @@ static char *generate_desc(game_state *state, int issolve)
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static bool game_can_format_as_text_now(const game_params *params)
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{
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return TRUE;
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return true;
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}
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static char *game_text_format(const game_state *state)
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@ -1754,7 +1754,7 @@ static int game_status(const game_state *state)
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static bool game_timing_state(const game_state *state, game_ui *ui)
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{
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return TRUE;
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return true;
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}
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static void game_print_size(const game_params *params, float *x, float *y)
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@ -1815,15 +1815,15 @@ const struct game thegame = {
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encode_params,
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free_params,
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dup_params,
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TRUE, game_configure, custom_params,
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true, game_configure, custom_params,
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validate_params,
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new_game_desc,
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validate_desc,
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new_game,
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dup_game,
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free_game,
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TRUE, solve_game,
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TRUE, game_can_format_as_text_now, game_text_format,
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true, solve_game,
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true, game_can_format_as_text_now, game_text_format,
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new_ui,
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free_ui,
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encode_ui,
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@ -1840,9 +1840,9 @@ const struct game thegame = {
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game_anim_length,
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game_flash_length,
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game_status,
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TRUE, FALSE, game_print_size, game_print,
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FALSE, /* wants_statusbar */
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FALSE, game_timing_state,
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true, false, game_print_size, game_print,
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false, /* wants_statusbar */
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false, game_timing_state,
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REQUIRE_RBUTTON, /* flags */
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};
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