mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Replace TRUE/FALSE with C99 true/false throughout.
This commit removes the old #defines of TRUE and FALSE from puzzles.h, and does a mechanical search-and-replace throughout the code to replace them with the C99 standard lowercase spellings.
This commit is contained in:
64
towers.c
64
towers.c
@ -146,7 +146,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
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char buf[80];
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if (i < 0 || i >= lenof(towers_presets))
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return FALSE;
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return false;
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ret = snew(game_params);
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*ret = towers_presets[i]; /* structure copy */
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@ -155,7 +155,7 @@ static bool game_fetch_preset(int i, char **name, game_params **params)
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*name = dupstr(buf);
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*params = ret;
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return TRUE;
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return true;
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}
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static void free_params(game_params *params)
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@ -268,7 +268,7 @@ static int solver_easy(struct latin_solver *solver, void *vctx)
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#endif
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if (!ctx->started) {
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ctx->started = TRUE;
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ctx->started = true;
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/*
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* One-off loop to help get started: when a pair of facing
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* clues sum to w+1, it must mean that the row consists of
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@ -582,7 +582,7 @@ static int solver(int w, int *clues, digit *soln, int maxdiff)
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ctx.w = w;
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ctx.diff = maxdiff;
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ctx.clues = clues;
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ctx.started = FALSE;
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ctx.started = false;
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ctx.iscratch = snewn(w, long);
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ctx.dscratch = snewn(w+1, int);
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@ -944,7 +944,7 @@ static game_state *new_game(midend *me, const game_params *params,
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}
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assert(!*p);
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state->completed = state->cheated = FALSE;
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state->completed = state->cheated = false;
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return state;
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}
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@ -1021,7 +1021,7 @@ static char *solve_game(const game_state *state, const game_state *currstate,
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static bool game_can_format_as_text_now(const game_params *params)
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{
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return TRUE;
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return true;
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}
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static char *game_text_format(const game_state *state)
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@ -1199,7 +1199,7 @@ static int check_errors(const game_state *state, int *errors)
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int W = w+2, A = W*W; /* the errors array is (w+2) square */
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int *clues = state->clues->clues;
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digit *grid = state->grid;
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int i, x, y, errs = FALSE;
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int i, x, y, errs = false;
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int tmp[32];
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assert(w < lenof(tmp));
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@ -1217,12 +1217,12 @@ static int check_errors(const game_state *state, int *errors)
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}
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if (mask != (1L << (w+1)) - (1L << 1)) {
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errs = TRUE;
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errs = true;
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errmask &= ~1UL;
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if (errors) {
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for (x = 0; x < w; x++)
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if (errmask & (1UL << grid[y*w+x]))
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errors[(y+1)*W+(x+1)] = TRUE;
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errors[(y+1)*W+(x+1)] = true;
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}
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}
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}
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@ -1236,12 +1236,12 @@ static int check_errors(const game_state *state, int *errors)
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}
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if (mask != (1 << (w+1)) - (1 << 1)) {
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errs = TRUE;
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errs = true;
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errmask &= ~1UL;
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if (errors) {
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for (y = 0; y < w; y++)
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if (errmask & (1UL << grid[y*w+x]))
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errors[(y+1)*W+(x+1)] = TRUE;
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errors[(y+1)*W+(x+1)] = true;
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}
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}
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}
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@ -1269,9 +1269,9 @@ static int check_errors(const game_state *state, int *errors)
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if (errors) {
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int x, y;
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CLUEPOS(x, y, i, w);
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errors[(y+1)*W+(x+1)] = TRUE;
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errors[(y+1)*W+(x+1)] = true;
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}
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errs = TRUE;
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errs = true;
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}
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}
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@ -1298,10 +1298,10 @@ static int is_clue(const game_state *state, int x, int y)
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((y == -1 || y == w) && x >= 0 && x < w))
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{
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if (state->clues->clues[clue_index(state, x, y)] & DF_DIGIT_MASK)
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return TRUE;
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return true;
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}
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return FALSE;
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return false;
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}
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static char *interpret_move(const game_state *state, game_ui *ui,
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@ -1460,7 +1460,7 @@ static game_state *execute_move(const game_state *from, const char *move)
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int x, y, i, n;
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if (move[0] == 'S') {
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ret->completed = ret->cheated = TRUE;
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ret->completed = ret->cheated = true;
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for (i = 0; i < a; i++) {
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if (move[i+1] < '1' || move[i+1] > '0'+w)
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@ -1486,7 +1486,7 @@ static game_state *execute_move(const game_state *from, const char *move)
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ret->pencil[y*w+x] = 0;
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if (!ret->completed && !check_errors(ret, NULL))
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ret->completed = TRUE;
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ret->completed = true;
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}
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return ret;
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} else if (move[0] == 'M') {
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@ -1578,7 +1578,7 @@ static game_drawstate *game_new_drawstate(drawing *dr, const game_state *state)
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ds->tilesize = 0;
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ds->three_d = !getenv("TOWERS_2D");
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ds->started = FALSE;
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ds->started = false;
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ds->tiles = snewn((w+2)*(w+2), long);
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ds->drawn = snewn((w+2)*(w+2)*4, long);
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for (i = 0; i < (w+2)*(w+2)*4; i++)
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@ -1795,7 +1795,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds,
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draw_update(dr, 0, 0, SIZE(w), SIZE(w));
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ds->started = TRUE;
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ds->started = true;
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}
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check_errors(state, ds->errtmp);
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@ -1906,8 +1906,8 @@ static int game_status(const game_state *state)
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static bool game_timing_state(const game_state *state, game_ui *ui)
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{
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if (state->completed)
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return FALSE;
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return TRUE;
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return false;
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return true;
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}
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static void game_print_size(const game_params *params, float *x, float *y)
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@ -1999,15 +1999,15 @@ const struct game thegame = {
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encode_params,
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free_params,
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dup_params,
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TRUE, game_configure, custom_params,
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true, game_configure, custom_params,
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validate_params,
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new_game_desc,
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validate_desc,
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new_game,
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dup_game,
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free_game,
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TRUE, solve_game,
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TRUE, game_can_format_as_text_now, game_text_format,
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true, solve_game,
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true, game_can_format_as_text_now, game_text_format,
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new_ui,
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free_ui,
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encode_ui,
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@ -2024,9 +2024,9 @@ const struct game thegame = {
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game_anim_length,
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game_flash_length,
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game_status,
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TRUE, FALSE, game_print_size, game_print,
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FALSE, /* wants_statusbar */
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FALSE, game_timing_state,
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true, false, game_print_size, game_print,
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false, /* wants_statusbar */
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false, game_timing_state,
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REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */
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};
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@ -2040,15 +2040,15 @@ int main(int argc, char **argv)
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game_state *s;
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char *id = NULL, *desc;
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const char *err;
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int grade = FALSE;
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int ret, diff, really_show_working = FALSE;
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int grade = false;
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int ret, diff, really_show_working = false;
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while (--argc > 0) {
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char *p = *++argv;
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if (!strcmp(p, "-v")) {
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really_show_working = TRUE;
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really_show_working = true;
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} else if (!strcmp(p, "-g")) {
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grade = TRUE;
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grade = true;
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} else if (*p == '-') {
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fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p);
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return 1;
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@ -2084,7 +2084,7 @@ int main(int argc, char **argv)
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* the puzzle internally before doing anything else.
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*/
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ret = -1; /* placate optimiser */
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solver_show_working = FALSE;
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solver_show_working = false;
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for (diff = 0; diff < DIFFCOUNT; diff++) {
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memcpy(s->grid, s->clues->immutable, p->w * p->w);
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ret = solver(p->w, s->clues->clues, s->grid, diff);
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