Replace TRUE/FALSE with C99 true/false throughout.

This commit removes the old #defines of TRUE and FALSE from puzzles.h,
and does a mechanical search-and-replace throughout the code to
replace them with the C99 standard lowercase spellings.
This commit is contained in:
Simon Tatham
2018-11-13 21:44:02 +00:00
parent 064da87682
commit a550ea0a47
64 changed files with 2111 additions and 2118 deletions

112
windows.c
View File

@ -114,7 +114,7 @@ LPCSTR getenv(LPCSTR buf)
BOOL GetKeyboardState(PBYTE pb)
{
return FALSE;
return false;
}
static TCHAR wClassName[256], wGameName[256];
@ -656,7 +656,7 @@ static void win_draw_rect(void *handle, int x, int y, int w, int h, int colour)
SetPixel(fe->hdc, x, y, fe->colours[colour]);
} else {
win_set_brush(fe, colour);
win_set_pen(fe, colour, TRUE);
win_set_pen(fe, colour, true);
p = win_transform_point(fe, x, y);
q = win_transform_point(fe, x+w, y+h);
Rectangle(fe->hdc, p.x, p.y, q.x, q.y);
@ -673,7 +673,7 @@ static void win_draw_line(void *handle, int x1, int y1, int x2, int y2, int colo
if (fe->drawstatus == NOTHING)
return;
win_set_pen(fe, colour, FALSE);
win_set_pen(fe, colour, false);
pp[0] = win_transform_point(fe, x1, y1);
pp[1] = win_transform_point(fe, x2, y2);
Polyline(fe->hdc, pp, 2);
@ -698,7 +698,7 @@ static void win_draw_circle(void *handle, int cx, int cy, int radius,
else
fe->oldbr = SelectObject(fe->hdc, GetStockObject(NULL_BRUSH));
win_set_pen(fe, outlinecolour, FALSE);
win_set_pen(fe, outlinecolour, false);
p = win_transform_point(fe, cx - radius, cy - radius);
q = win_transform_point(fe, cx + radius, cy + radius);
Ellipse(fe->hdc, p.x, p.y, q.x+1, q.y+1);
@ -727,12 +727,12 @@ static void win_draw_polygon(void *handle, int *coords, int npoints,
if (fillcolour >= 0) {
win_set_brush(fe, fillcolour);
win_set_pen(fe, outlinecolour, FALSE);
win_set_pen(fe, outlinecolour, false);
Polygon(fe->hdc, pts, npoints);
win_reset_brush(fe);
win_reset_pen(fe);
} else {
win_set_pen(fe, outlinecolour, FALSE);
win_set_pen(fe, outlinecolour, false);
Polyline(fe->hdc, pts, npoints+1);
win_reset_pen(fe);
}
@ -772,7 +772,7 @@ static void win_draw_update(void *handle, int x, int y, int w, int h)
r.bottom = y + h;
OffsetRect(&r, fe->bitmapPosition.left, fe->bitmapPosition.top);
InvalidateRect(fe->hwnd, &r, FALSE);
InvalidateRect(fe->hwnd, &r, false);
}
static void win_end_draw(void *handle)
@ -900,7 +900,7 @@ static void win_begin_puzzle(void *handle, float xm, float xc,
fe->printpixelscale = scale;
fe->linewidth = 1;
fe->linedotted = FALSE;
fe->linedotted = false;
}
static void win_end_puzzle(void *handle)
@ -1222,9 +1222,9 @@ static void init_help(void)
strcpy(r, HELP_CNT_NAME);
if ( (fp = fopen(b, "r")) != NULL) {
fclose(fp);
help_has_contents = TRUE;
help_has_contents = true;
} else
help_has_contents = FALSE;
help_has_contents = false;
return;
}
@ -1256,7 +1256,7 @@ static void start_help(frontend *fe, const char *topic)
cmd = HELP_CONTENTS;
}
WinHelp(fe->hwnd, help_path, cmd, (DWORD)str);
fe->help_running = TRUE;
fe->help_running = true;
break;
case CHM:
#ifndef NO_HTMLHELP
@ -1269,7 +1269,7 @@ static void start_help(frontend *fe, const char *topic)
str = dupstr(help_path);
}
htmlhelp(fe->hwnd, str, HH_DISPLAY_TOPIC, 0);
fe->help_running = TRUE;
fe->help_running = true;
break;
#endif /* NO_HTMLHELP */
case NONE:
@ -1300,7 +1300,7 @@ static void stop_help(frontend *fe)
assert(!"This shouldn't happen");
break;
}
fe->help_running = FALSE;
fe->help_running = false;
}
}
@ -1376,7 +1376,7 @@ static int check_window_resize(frontend *fe, int cx, int cy,
* See if we actually got the window size we wanted, and adjust
* the puzzle size if not.
*/
midend_size(fe->me, &x, &y, TRUE);
midend_size(fe->me, &x, &y, true);
if (x != cx || y != cy) {
/*
* Resize the window, now we know what size we _really_
@ -1385,7 +1385,7 @@ static int check_window_resize(frontend *fe, int cx, int cy,
r.left = r.top = 0;
r.right = x;
r.bottom = y + sy;
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
AdjustWindowRectEx(&r, WINFLAGS, true, 0);
*wx = r.right - r.left;
*wy = r.bottom - r.top;
changed = 1;
@ -1430,14 +1430,14 @@ static void get_max_puzzle_size(frontend *fe, int *x, int *y)
{
RECT r, sr;
if (SystemParametersInfo(SPI_GETWORKAREA, 0, &sr, FALSE)) {
if (SystemParametersInfo(SPI_GETWORKAREA, 0, &sr, false)) {
*x = sr.right - sr.left;
*y = sr.bottom - sr.top;
r.left = 100;
r.right = 200;
r.top = 100;
r.bottom = 200;
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
AdjustWindowRectEx(&r, WINFLAGS, true, 0);
*x -= r.right - r.left - 100;
*y -= r.bottom - r.top - 100;
} else {
@ -1485,7 +1485,7 @@ static frontend *frontend_new(HINSTANCE inst)
fe->timer = 0;
fe->hwnd = NULL;
fe->help_running = FALSE;
fe->help_running = false;
fe->drawstatus = NOTHING;
fe->dr = NULL;
@ -1523,7 +1523,7 @@ static frontend *frontend_new(HINSTANCE inst)
GetWindowRect(fe->hwnd, &rc);
GetWindowRect(mbi.hwndMB, &rcBar);
rc.bottom -= rcBar.bottom - rcBar.top;
MoveWindow(fe->hwnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, FALSE);
MoveWindow(fe->hwnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, false);
fe->numpad = NULL;
}
@ -1757,12 +1757,12 @@ static int fe_set_midend(frontend *fe, midend *me)
fe->statusbar = NULL;
get_max_puzzle_size(fe, &x, &y);
midend_size(fe->me, &x, &y, FALSE);
midend_size(fe->me, &x, &y, false);
r.left = r.top = 0;
r.right = x;
r.bottom = y;
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
AdjustWindowRectEx(&r, WINFLAGS, true, 0);
#ifdef _WIN32_WCE
if (fe->numpad)
@ -1781,7 +1781,7 @@ static int fe_set_midend(frontend *fe, midend *me)
rcClient.bottom - (rcTB.bottom - rcTB.top) - 1,
rcClient.right,
rcTB.bottom - rcTB.top,
FALSE);
false);
SendMessage(fe->numpad, TB_SETINDENT, (rcClient.right - (10 * 21)) / 2, 0);
}
else {
@ -1803,7 +1803,7 @@ static int fe_set_midend(frontend *fe, midend *me)
fe->hwnd, NULL, fe->inst, NULL);
#ifdef _WIN32_WCE
/* Flat status bar looks better on the Pocket PC */
SendMessage(fe->statusbar, SB_SIMPLE, (WPARAM) TRUE, 0);
SendMessage(fe->statusbar, SB_SIMPLE, (WPARAM) true, 0);
SendMessage(fe->statusbar, SB_SETTEXT,
(WPARAM) 255 | SBT_NOBORDERS,
(LPARAM) L"");
@ -2013,7 +2013,7 @@ static int CALLBACK AboutDlgProc(HWND hwnd, UINT msg,
SetDlgItemTextA(hwnd, IDC_ABOUT_VERSION, ver);
}
#endif
return TRUE;
return true;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK)
@ -2078,18 +2078,18 @@ static config_item *frontend_get_config(frontend *fe, int which,
ret[i].name = "Include currently shown puzzle";
ret[i].type = C_BOOLEAN;
ret[i].u.boolean.bval = TRUE;
ret[i].u.boolean.bval = true;
i++;
ret[i].name = "Print solutions";
ret[i].type = C_BOOLEAN;
ret[i].u.boolean.bval = FALSE;
ret[i].u.boolean.bval = false;
i++;
if (fe->game->can_print_in_colour) {
ret[i].name = "Print in colour";
ret[i].type = C_BOOLEAN;
ret[i].u.boolean.bval = FALSE;
ret[i].u.boolean.bval = false;
i++;
}
@ -2270,7 +2270,7 @@ static int CALLBACK ConfigDlgProc(HWND hwnd, UINT msg,
create_config_controls(fe);
}
#endif
return TRUE;
return true;
case WM_COMMAND:
/*
@ -2352,7 +2352,7 @@ HWND mkctrl(frontend *fe, int x1, int x2, int y1, int y2,
ret = CreateWindowEx(exstyle, wclass, wtext,
wstyle | WS_CHILD | WS_VISIBLE, x1, y1, x2-x1, y2-y1,
fe->cfgbox, (HMENU) wid, fe->inst, NULL);
SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(TRUE, 0));
SendMessage(ret, WM_SETFONT, (WPARAM)fe->cfgfont, MAKELPARAM(true, 0));
return ret;
}
#endif
@ -2398,11 +2398,11 @@ static void about(frontend *fe)
hdc = GetDC(fe->hwnd);
SetMapMode(hdc, MM_TEXT);
fe->dlg_done = FALSE;
fe->dlg_done = false;
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
0, 0, 0, 0,
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
false, false, false, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY,
FF_SWISS,
@ -2453,7 +2453,7 @@ static void about(frontend *fe)
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
WS_CAPTION | WS_SYSMENU*/) &~
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
FALSE, 0);
false, 0);
/*
* Centre the dialog on its parent window.
@ -2474,7 +2474,7 @@ static void about(frontend *fe)
fe->hwnd, NULL, fe->inst, NULL);
}
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, false);
SetWindowLongPtr(fe->cfgbox, GWLP_USERDATA, (LONG_PTR)fe);
SetWindowLongPtr(fe->cfgbox, DWLP_DLGPROC, (LONG_PTR)AboutDlgProc);
@ -2498,7 +2498,7 @@ static void about(frontend *fe)
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
EnableWindow(fe->hwnd, FALSE);
EnableWindow(fe->hwnd, false);
ShowWindow(fe->cfgbox, SW_SHOWNORMAL);
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
if (!IsDialogMessage(fe->cfgbox, &msg))
@ -2506,7 +2506,7 @@ static void about(frontend *fe)
if (fe->dlg_done)
break;
}
EnableWindow(fe->hwnd, TRUE);
EnableWindow(fe->hwnd, true);
SetForegroundWindow(fe->hwnd);
DestroyWindow(fe->cfgbox);
DeleteObject(fe->cfgfont);
@ -2552,11 +2552,11 @@ static int get_config(frontend *fe, int which)
hdc = GetDC(fe->hwnd);
SetMapMode(hdc, MM_TEXT);
fe->dlg_done = FALSE;
fe->dlg_done = false;
fe->cfgfont = CreateFont(-MulDiv(8, GetDeviceCaps(hdc, LOGPIXELSY), 72),
0, 0, 0, 0,
FALSE, FALSE, FALSE, DEFAULT_CHARSET,
false, false, false, DEFAULT_CHARSET,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
DEFAULT_QUALITY,
FF_SWISS,
@ -2633,7 +2633,7 @@ static int get_config(frontend *fe, int which)
DS_MODALFRAME | WS_POPUP | WS_VISIBLE |
WS_CAPTION | WS_SYSMENU*/) &~
(WS_MAXIMIZEBOX | WS_OVERLAPPED),
FALSE, 0);
false, 0);
/*
* Centre the dialog on its parent window.
@ -2655,7 +2655,7 @@ static int get_config(frontend *fe, int which)
sfree(title);
}
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, FALSE);
SendMessage(fe->cfgbox, WM_SETFONT, (WPARAM)fe->cfgfont, false);
SetWindowLongPtr(fe->cfgbox, GWLP_USERDATA, (LONG_PTR)fe);
SetWindowLongPtr(fe->cfgbox, DWLP_DLGPROC, (LONG_PTR)ConfigDlgProc);
@ -2745,7 +2745,7 @@ static int get_config(frontend *fe, int which)
SendMessage(fe->cfgbox, WM_INITDIALOG, 0, 0);
EnableWindow(fe->hwnd, FALSE);
EnableWindow(fe->hwnd, false);
ShowWindow(fe->cfgbox, SW_SHOWNORMAL);
while ((gm=GetMessage(&msg, NULL, 0, 0)) > 0) {
if (!IsDialogMessage(fe->cfgbox, &msg))
@ -2753,7 +2753,7 @@ static int get_config(frontend *fe, int which)
if (fe->dlg_done)
break;
}
EnableWindow(fe->hwnd, TRUE);
EnableWindow(fe->hwnd, true);
SetForegroundWindow(fe->hwnd);
DestroyWindow(fe->cfgbox);
DeleteObject(fe->cfgfont);
@ -2822,19 +2822,19 @@ static void new_game_size(frontend *fe, float scale)
int x, y;
get_max_puzzle_size(fe, &x, &y);
midend_size(fe->me, &x, &y, FALSE);
midend_size(fe->me, &x, &y, false);
if (scale != 1.0) {
x = (int)((float)x * fe->puzz_scale);
y = (int)((float)y * fe->puzz_scale);
midend_size(fe->me, &x, &y, TRUE);
midend_size(fe->me, &x, &y, true);
}
fe->ymin = (fe->xmin * y) / x;
r.left = r.top = 0;
r.right = x;
r.bottom = y;
AdjustWindowRectEx(&r, WINFLAGS, TRUE, 0);
AdjustWindowRectEx(&r, WINFLAGS, true, 0);
if (fe->statusbar != NULL) {
GetWindowRect(fe->statusbar, &sr);
@ -2859,7 +2859,7 @@ static void new_game_size(frontend *fe, float scale)
new_bitmap(fe, x, y);
#ifdef _WIN32_WCE
InvalidateRect(fe->hwnd, NULL, TRUE);
InvalidateRect(fe->hwnd, NULL, true);
#endif
midend_redraw(fe->me);
}
@ -2881,7 +2881,7 @@ static void adjust_game_size(frontend *fe, RECT *proposed, int isedge,
* difference in size we're asking for. */
GetClientRect(fe->hwnd, &cr);
wr = cr;
AdjustWindowRectEx(&wr, WINFLAGS, TRUE, 0);
AdjustWindowRectEx(&wr, WINFLAGS, true, 0);
xdiff = (proposed->right - proposed->left) - (wr.right - wr.left);
ydiff = (proposed->bottom - proposed->top) - (wr.bottom - wr.top);
@ -2963,12 +2963,12 @@ static int is_alt_pressed(void)
BYTE keystate[256];
int r = GetKeyboardState(keystate);
if (!r)
return FALSE;
return false;
if (keystate[VK_MENU] & 0x80)
return TRUE;
return true;
if (keystate[VK_RMENU] & 0x80)
return TRUE;
return FALSE;
return true;
return false;
}
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
@ -3139,7 +3139,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
"supported by this program";
} else {
me = midend_for_new_game(fe, gamelist[i], NULL,
FALSE, FALSE, &err_w);
false, false, &err_w);
err = err_w;
rewind(fp); /* for the actual load */
}
@ -3181,7 +3181,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
int p = wParam - IDM_GAMES;
char *error = NULL;
fe_set_midend(fe, midend_for_new_game(fe, gamelist[p], NULL,
FALSE, FALSE, &error));
false, false, &error));
sfree(error);
} else
#endif
@ -3456,7 +3456,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message,
} else {
sr->right = sr->left + wx;
}
return TRUE;
return true;
}
break;
#endif
@ -3475,10 +3475,10 @@ static int FindPreviousInstance()
if (hOtherWnd)
{
SetForegroundWindow (hOtherWnd);
return TRUE;
return true;
}
return FALSE;
return false;
}
#endif
@ -3785,7 +3785,7 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
fe = frontend_new(inst);
me = midend_for_new_game(fe, gg, argc > 0 ? argv[0] : NULL,
TRUE, TRUE, &error);
true, true, &error);
if (!me) {
char buf[128];
#ifdef COMBINED