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Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script, so that I'll find out if I break this property in future.
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@ -251,7 +251,7 @@ static const char *validate_desc(const game_params *params, const char *desc)
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{
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int nballs, dlen = strlen(desc), i;
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unsigned char *bmp;
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char *ret;
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const char *ret;
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/* the bitmap is 2+(nballs*2) long; the hex version is double that. */
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nballs = ((dlen/2)-2)/2;
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