mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script, so that I'll find out if I break this property in future.
This commit is contained in:
24
solo.c
24
solo.c
@ -299,9 +299,9 @@ static game_params *dup_params(const game_params *params)
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static int game_fetch_preset(int i, char **name, game_params **params)
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{
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static struct {
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char *title;
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const char *title;
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game_params params;
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} presets[] = {
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} const presets[] = {
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{ "2x2 Trivial", { 2, 2, SYMM_ROT2, DIFF_BLOCK, DIFF_KMINMAX, FALSE, FALSE } },
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{ "2x3 Basic", { 2, 3, SYMM_ROT2, DIFF_SIMPLE, DIFF_KMINMAX, FALSE, FALSE } },
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{ "3x3 Trivial", { 3, 3, SYMM_ROT2, DIFF_BLOCK, DIFF_KMINMAX, FALSE, FALSE } },
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@ -831,19 +831,20 @@ static void solver_place(struct solver_usage *usage, int x, int y, int n)
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*/
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struct solver_scratch;
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static int solver_elim(struct solver_usage *usage, int *indices,
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char *fmt, ...) __attribute__((format(printf,3,4)));
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const char *fmt, ...)
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__attribute__((format(printf,3,4)));
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static int solver_intersect(struct solver_usage *usage,
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int *indices1, int *indices2, char *fmt, ...)
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int *indices1, int *indices2, const char *fmt, ...)
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__attribute__((format(printf,4,5)));
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static int solver_set(struct solver_usage *usage,
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struct solver_scratch *scratch,
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int *indices, char *fmt, ...)
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int *indices, const char *fmt, ...)
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__attribute__((format(printf,4,5)));
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#endif
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static int solver_elim(struct solver_usage *usage, int *indices
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#ifdef STANDALONE_SOLVER
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, char *fmt, ...
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, const char *fmt, ...
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#endif
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)
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{
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@ -907,7 +908,7 @@ static int solver_elim(struct solver_usage *usage, int *indices
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static int solver_intersect(struct solver_usage *usage,
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int *indices1, int *indices2
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#ifdef STANDALONE_SOLVER
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, char *fmt, ...
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, const char *fmt, ...
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#endif
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)
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{
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@ -985,7 +986,7 @@ static int solver_set(struct solver_usage *usage,
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struct solver_scratch *scratch,
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int *indices
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#ifdef STANDALONE_SOLVER
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, char *fmt, ...
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, const char *fmt, ...
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#endif
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)
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{
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@ -1351,7 +1352,7 @@ static int solver_forcing(struct solver_usage *usage,
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(ondiag1(yt*cr+xt) && ondiag1(y*cr+x)))))) {
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#ifdef STANDALONE_SOLVER
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if (solver_show_working) {
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char *sep = "";
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const char *sep = "";
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int xl, yl;
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printf("%*sforcing chain, %d at ends of ",
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solver_recurse_depth*4, "", orign);
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@ -2516,7 +2517,7 @@ static void solver(int cr, struct block_structure *blocks,
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#ifdef STANDALONE_SOLVER
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if (solver_show_working) {
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char *sep = "";
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const char *sep = "";
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printf("%*srecursing on (%d,%d) [",
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solver_recurse_depth*4, "", x + 1, y + 1);
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for (i = 0; i < j; i++) {
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@ -3154,7 +3155,8 @@ static int symmetries(const game_params *params, int x, int y,
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static char *encode_solve_move(int cr, digit *grid)
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{
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int i, len;
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char *ret, *p, *sep;
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char *ret, *p;
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const char *sep;
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/*
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* It's surprisingly easy to work out _exactly_ how long this
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