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Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script, so that I'll find out if I break this property in future.
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3
tents.c
3
tents.c
@ -1561,7 +1561,8 @@ static char *interpret_move(const game_state *state, game_ui *ui,
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if ((IS_MOUSE_DRAG(button) || IS_MOUSE_RELEASE(button)) &&
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ui->drag_button > 0) {
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int xmin, ymin, xmax, ymax;
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char *buf, *sep;
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char *buf;
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const char *sep;
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int buflen, bufsize, tmplen;
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x = FROMCOORD(x);
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