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Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script, so that I'll find out if I break this property in future.
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@ -80,9 +80,9 @@ static game_params *dup_params(const game_params *params)
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static int game_fetch_preset(int i, char **name, game_params **params)
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{
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static struct {
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char *title;
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const char *title;
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game_params params;
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} presets[] = {
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} const presets[] = {
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{ "3x3 rows only", { 3, 3, 2, TRUE, FALSE } },
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{ "3x3 normal", { 3, 3, 2, FALSE, FALSE } },
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{ "3x3 orientable", { 3, 3, 2, FALSE, TRUE } },
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