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Updates for OS X port (including updating copyright statements).
[originally from svn r5201]
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15
README
15
README
@ -14,7 +14,12 @@ You should find several Makefiles in the source code:
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tweaks and setting of TOOLPATH, it should work for both compiling
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on Windows and cross-compiling on Unix.
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Each of these Makefiles builds a program called `nullgame' in
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- `Makefile.osx' should work under Mac OS X, provided the Xcode
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tools are installed. It builds a single monolithic OS X
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application capable of running any of the puzzles, or even more
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than one of them at a time.
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Many of these Makefiles build a program called `nullgame' in
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addition to the actual game binaries. This program doesn't do
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anything; it's just a template for people to start from when adding
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a new game to the collection, and it's compiled every time to ensure
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@ -29,8 +34,10 @@ the Perl script `mkfiles.pl' from the file `Recipe'. If you need to
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change the makefiles as part of a patch, you should change Recipe
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and/or mkfiles.pl.
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The manual, provided in Windows Help and text formats, is generated
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from a Halibut source file (puzzles.but), which is the preferred form
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for modification. To generate the manual in other formats, rebuild it,
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The manual is provided in Windows Help format for the Windows build;
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in text format for anyone who needs it; and in HTML for the Mac OS X
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application and for the web site. It is generated from a Halibut
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source file (puzzles.but), which is the preferred form for
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modification. To generate the manual in other formats, rebuild it,
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or learn about Halibut, visit the Halibut website at
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<http://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
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