Updates for OS X port (including updating copyright statements).

[originally from svn r5201]
This commit is contained in:
Simon Tatham
2005-01-24 15:45:37 +00:00
parent 0f323c585f
commit a88d1a459c
3 changed files with 26 additions and 16 deletions

15
README
View File

@ -14,7 +14,12 @@ You should find several Makefiles in the source code:
tweaks and setting of TOOLPATH, it should work for both compiling
on Windows and cross-compiling on Unix.
Each of these Makefiles builds a program called `nullgame' in
- `Makefile.osx' should work under Mac OS X, provided the Xcode
tools are installed. It builds a single monolithic OS X
application capable of running any of the puzzles, or even more
than one of them at a time.
Many of these Makefiles build a program called `nullgame' in
addition to the actual game binaries. This program doesn't do
anything; it's just a template for people to start from when adding
a new game to the collection, and it's compiled every time to ensure
@ -29,8 +34,10 @@ the Perl script `mkfiles.pl' from the file `Recipe'. If you need to
change the makefiles as part of a patch, you should change Recipe
and/or mkfiles.pl.
The manual, provided in Windows Help and text formats, is generated
from a Halibut source file (puzzles.but), which is the preferred form
for modification. To generate the manual in other formats, rebuild it,
The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X
application and for the web site. It is generated from a Halibut
source file (puzzles.but), which is the preferred form for
modification. To generate the manual in other formats, rebuild it,
or learn about Halibut, visit the Halibut website at
<http://www.chiark.greenend.org.uk/~sgtatham/halibut/>.