Updates for OS X port (including updating copyright statements).

[originally from svn r5201]
This commit is contained in:
Simon Tatham
2005-01-24 15:45:37 +00:00
parent 0f323c585f
commit a88d1a459c
3 changed files with 26 additions and 16 deletions

View File

@ -33,16 +33,17 @@ See \k{licence} for the licence text in full.
I wrote this collection because I thought there should be more small
desktop toys available: little games you can pop up in a window and
play for two or three minutes while you take a break from whatever
else you were doing. And I was also annoyed that every time I found a
good game on (say) \i{Unix}, it wasn't available the next time I was
sitting at a \i{Windows} machine, or vice versa; so I arranged that
everything in my personal puzzle collection will happily run on both.
When I find (or perhaps invent) further puzzle games that I like,
they'll be added to this collection and will immediately be available
on both platforms. And if anyone feels like writing any other front
ends - Mac OS, PocketPC, or whatever it might be - then all the games
in this framework will immediately become available on another
platform as well.
else you were doing. And I was also annoyed that every time I found
a good game on (say) \i{Unix}, it wasn't available the next time I
was sitting at a \i{Windows} machine, or vice versa; so I arranged
that everything in my personal puzzle collection will happily run on
both, and have more recently done a port to Mac OS X as well. When I
find (or perhaps invent) further puzzle games that I like, they'll
be added to this collection and will immediately be available on
both platforms. And if anyone feels like writing any other front
ends - PocketPC, Mac OS pre-10, or whatever it might be - then all
the games in this framework will immediately become available on
another platform as well.
The actual games in this collection were mostly not my invention; I
saw them elsewhere, and rewrote them in a form that was more
@ -134,6 +135,8 @@ are specific to each game and are described in the following sections.
\H{common-cmdline} Specifying game parameters on the \i{command line}
(This section does not apply to the Mac OS X version.)
The games in this collection deliberately do not ever save
information on to the computer they run on: they have no high score
tables and no saved preferences. (This is because I expect at least
@ -527,7 +530,7 @@ menu are \e{Width} and \e{Height}, which are self-explanatory.
\A{licence} \I{MIT licence}\ii{Licence}
This software is \i{copyright} 2004 Simon Tatham.
This software is \i{copyright} 2004-2005 Simon Tatham.
Portions copyright Richard Boulton.