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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
Added a status bar.
[originally from svn r4174]
This commit is contained in:
22
cube.c
22
cube.c
@ -788,7 +788,7 @@ game_state *new_game(game_params *params, char *seed)
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state->previous = state->current;
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state->angle = 0.0;
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state->completed = FALSE;
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state->completed = 0;
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state->movecount = 0;
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return state;
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@ -1068,7 +1068,7 @@ game_state *make_move(game_state *from, int x, int y, int button)
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if (ret->facecolours[i])
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j++;
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if (j == ret->solid->nfaces)
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ret->completed = TRUE;
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ret->completed = ret->movecount;
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}
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sfree(poly);
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@ -1329,6 +1329,19 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
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draw_update(fe, 0, 0, (int)((bb.r-bb.l+2.0F) * GRID_SCALE),
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(int)((bb.d-bb.u+2.0F) * GRID_SCALE));
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/*
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* Update the status bar.
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*/
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{
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char statusbuf[256];
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sprintf(statusbuf, "%sMoves: %d",
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(state->completed ? "COMPLETED! " : ""),
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(state->completed ? state->completed : state->movecount));
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status_bar(fe, statusbuf);
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}
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}
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float game_anim_length(game_state *oldstate, game_state *newstate)
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@ -1340,3 +1353,8 @@ float game_flash_length(game_state *oldstate, game_state *newstate)
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{
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return 0.0F;
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}
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int game_wants_statusbar(void)
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{
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return TRUE;
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}
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