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synced 2025-04-21 08:01:30 -07:00
Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
This commit is contained in:
24
bridges.c
24
bridges.c
@ -2126,7 +2126,7 @@ static char *ui_cancel_drag(game_ui *ui)
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ui->dragx_src = ui->dragy_src = -1;
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ui->dragx_dst = ui->dragy_dst = -1;
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ui->dragging = false;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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static game_ui *new_ui(const game_state *state)
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@ -2333,7 +2333,7 @@ static char *update_drag_dst(const game_state *state, game_ui *ui,
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/*debug(("update_drag src (%d,%d) d(%d,%d) dst (%d,%d)\n",
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ui->dragx_src, ui->dragy_src, dx, dy,
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ui->dragx_dst, ui->dragy_dst));*/
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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static char *finish_drag(const game_state *state, game_ui *ui)
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@ -2376,7 +2376,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
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if (ggrid & G_ISLAND) {
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ui->dragx_src = gx;
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ui->dragy_src = gy;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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} else
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return ui_cancel_drag(ui);
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} else if (button == LEFT_DRAG || button == RIGHT_DRAG) {
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@ -2390,7 +2390,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
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/* cancel a drag when we go back to the starting point */
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ui->dragx_dst = -1;
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ui->dragy_dst = -1;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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} else if (button == LEFT_RELEASE || button == RIGHT_RELEASE) {
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if (ui->dragging) {
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@ -2477,19 +2477,19 @@ static char *interpret_move(const game_state *state, game_ui *ui,
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if (!dingrid) break;
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}
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if (!oingrid) return UI_UPDATE;
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if (!oingrid) return MOVE_UI_UPDATE;
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}
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/* not reached */
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found:
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ui->cur_x = nx;
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ui->cur_y = ny;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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} else if (IS_CURSOR_SELECT(button)) {
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if (!ui->cur_visible) {
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ui->cur_visible = true;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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if (ui->dragging || button == CURSOR_SELECT2) {
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ui_cancel_drag(ui);
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@ -2497,7 +2497,7 @@ found:
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sprintf(buf, "M%d,%d", ui->cur_x, ui->cur_y);
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return dupstr(buf);
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} else
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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} else {
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grid_type v = GRID(state, ui->cur_x, ui->cur_y);
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if (v & G_ISLAND) {
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@ -2506,7 +2506,7 @@ found:
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ui->dragy_src = ui->cur_y;
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ui->dragx_dst = ui->dragy_dst = -1;
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ui->drag_is_noline = (button == CURSOR_SELECT2);
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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}
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} else if ((button >= '0' && button <= '9') ||
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@ -2524,7 +2524,7 @@ found:
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if (!ui->cur_visible) {
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ui->cur_visible = true;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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for (i = 0; i < state->n_islands; ++i) {
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@ -2551,12 +2551,12 @@ found:
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if (best_x != -1 && best_y != -1) {
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ui->cur_x = best_x;
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ui->cur_y = best_y;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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} else
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return NULL;
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} else if (button == 'g' || button == 'G') {
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ui->show_hints = !ui->show_hints;
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return UI_UPDATE;
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return MOVE_UI_UPDATE;
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}
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return NULL;
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