Rename UI_UPDATE as MOVE_UI_UPDATE

All the other constants named UI_* are special key names that can be
passed to midend_process_key(), but UI_UPDATE is a special return value
from the back-end interpret_move() function instead.  This renaming
makes the distinction clear and provides a naming convention for future
special return values from interpret_move().
This commit is contained in:
Ben Harris
2023-06-04 18:42:58 +01:00
parent b08c13f5f4
commit a9af3fda1d
42 changed files with 216 additions and 216 deletions

View File

@ -805,7 +805,7 @@ extern const game thegame;
* appended to the undo chain. Must be declared as a non-const char,
* but should never actually be modified by anyone.
*/
extern char UI_UPDATE[];
extern char MOVE_UI_UPDATE[];
/* A little bit of help to lazy developers */
#define DEFAULT_STATUSBAR_TEXT "Use status_bar() to fill this in."