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James Harvey's extensions to Guess: a couple of extra game settings
plus a manual chapter. [originally from svn r5999]
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74
puzzles.but
74
puzzles.but
@ -1038,6 +1038,80 @@ causes every square to flip itself and its four immediate neighbours
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the game is different every time.
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\C{guess} \i{Guess}
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\cfg{winhelp-topic}{games.guess}
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You have a set of coloured pegs, and have to reproduce a
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predetermined sequence of them (chosen by the computer) within a
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certain number of guesses.
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Each guess gets marked with the number of correctly-coloured pegs
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in the correct places (in red), and also the number of
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correctly-coloured pegs in the wrong places.
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This game is also known (and marketed, by Hasbro, mainly) as
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a board game `Mastermind', with 6 colours, 4 pegs per row, and 10 guesses.
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However, this version allows custom settings of number of colours
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(up to 10), number of pegs per row, and number of guesses.
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\H{guess-controls} \i{Guess controls}
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\IM{Guess controls} controls, for Guess
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\IM{Guess controls} keys, for Guess
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\IM{Guess controls} shortcuts (keyboard), for Guess
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Drag a peg from the tray on the left-hand side to its required
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position in the current guess; pegs may also be dragged from the
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current guess to copy them elsewhere.
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Right-clicking in the current guess adds a 'hold' marker; pegs
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that have hold markers will be automatically added to the next guess
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after marking.
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When the guess is complete, the feedback pegs will be highlighted;
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clicking on these will mark the current guess, copy any held pegs
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to the next guess, and move the 'current guess' marker.
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If you correctly position all the pegs the solution will be displayed
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below; if you run out of guesses (or select 'Solve...') the solution
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will also be revealed.
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\H{guess-parameters} \I{parameters, for guess}Guess parameters
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These parameters are available from the \q{Custom...} option on the
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\q{Type} menu. The default game matches the parameters for the
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board game 'Mastermind'.
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\dt \e{Colours}
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\dd Number of colours the solution is chosen from; from 2 to 10
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(more is harder).
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\dt \e{Pegs per guess}
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\dd Number of pegs per guess (more is harder).
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\dt \e{Guesses}
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\dd Number of guesses you have to find the solution in (fewer is harder).
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\dt \e{Allow blanks}
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\dd Allows blank pegs to be given as part of a guess (makes it easier, because
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you know that those will never be counted as part of the solution). This
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is turned off by default.
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Note that this doesn't allow blank pegs in the solution; if you really wanted
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that, use one extra colour.
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\dt \e{Allow duplicates}
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\dd Allows the solution (and the guesses) to contain colours more than once;
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this increases the search space (making things harder), and is turned on by
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default.
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\A{licence} \I{MIT licence}\ii{Licence}
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This software is \i{copyright} 2004-2005 Simon Tatham.
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