I've decided I didn't like the asymmetry of putting the solution

markers in the top left of the square.

[originally from svn r5974]
This commit is contained in:
Simon Tatham
2005-06-18 08:46:33 +00:00
parent d74d3f26d8
commit b0df75952b
2 changed files with 16 additions and 9 deletions

View File

@ -1013,12 +1013,11 @@ change when you flip it.
Left-click in a square to flip it and its associated squares.
If you use the \q{Solve} function on this game, it will highlight
some of the squares with red blobs. If you click once in every
square with a red blob, the game should be solved. (If you click in
a square \e{without} a red blob, a red blob will appear in it to
indicate that you will need to reverse that operation to reach the
solution.)
If you use the \q{Solve} function on this game, it will mark some of
the squares in red. If you click once in every square with a red
mark, the game should be solved. (If you click in a square
\e{without} a red mark, a red mark will appear in it to indicate
that you will need to reverse that operation to reach the solution.)
\H{flip-parameters} \I{parameters, for flip}Flip parameters