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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
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@ -184,7 +184,7 @@ static game_params *custom_params(const config_item *cfg)
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return ret;
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}
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static char *validate_params(const game_params *params, int full)
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static const char *validate_params(const game_params *params, int full)
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{
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if (params->w < 1) return "Width must be at least one";
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if (params->h < 1) return "Height must be at least one";
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@ -1266,7 +1266,7 @@ static char *new_game_desc(const game_params *params, random_state *rs,
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return sresize(description, j, char);
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}
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static char *validate_desc(const game_params *params, const char *desc)
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static const char *validate_desc(const game_params *params, const char *desc)
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{
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const int sz = params->w * params->h;
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const char m = '0' + max(max(params->w, params->h), 3);
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@ -1338,7 +1338,7 @@ static void free_game(game_state *state)
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}
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static char *solve_game(const game_state *state, const game_state *currstate,
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const char *aux, char **error)
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const char *aux, const char **error)
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{
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if (aux == NULL) {
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const int w = state->shared->params.w;
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