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git://git.tartarus.org/simon/puzzles.git
synced 2025-04-20 23:51:29 -07:00
Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
This commit is contained in:
11
loopy.c
11
loopy.c
@ -232,7 +232,7 @@ struct game_drawstate {
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char *clue_satisfied;
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};
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static char *validate_desc(const game_params *params, const char *desc);
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static const char *validate_desc(const game_params *params, const char *desc);
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static int dot_order(const game_state* state, int i, char line_type);
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static int face_order(const game_state* state, int i, char line_type);
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static solver_state *solve_game_rec(const solver_state *sstate);
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@ -675,7 +675,7 @@ static game_params *custom_params(const config_item *cfg)
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return ret;
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}
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static char *validate_params(const game_params *params, int full)
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static const char *validate_params(const game_params *params, int full)
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{
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if (params->type < 0 || params->type >= NUM_GRID_TYPES)
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return "Illegal grid type";
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@ -756,7 +756,7 @@ static char *extract_grid_desc(const char **desc)
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/* We require that the params pass the test in validate_params and that the
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* description fills the entire game area */
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static char *validate_desc(const game_params *params, const char *desc)
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static const char *validate_desc(const game_params *params, const char *desc)
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{
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int count = 0;
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grid *g;
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@ -2908,7 +2908,7 @@ static solver_state *solve_game_rec(const solver_state *sstate_start)
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}
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static char *solve_game(const game_state *state, const game_state *currstate,
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const char *aux, char **error)
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const char *aux, const char **error)
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{
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char *soln = NULL;
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solver_state *sstate, *new_sstate;
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@ -3687,7 +3687,8 @@ int main(int argc, char **argv)
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{
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game_params *p;
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game_state *s;
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char *id = NULL, *desc, *err;
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char *id = NULL, *desc;
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const char *err;
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int grade = FALSE;
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int ret, diff;
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#if 0 /* verbose solver not supported here (yet) */
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