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Fix outdated comment
[originally from svn r5744]
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@ -763,7 +763,7 @@ static void draw_tile(frontend *fe, game_state *state, int x, int y,
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}
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}
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/*
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/*
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* Next, the colour bars for orientation.
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* Next, the triangles for orientation.
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*/
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*/
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if (state->orientable) {
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if (state->orientable) {
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int xdx, xdy, ydx, ydy;
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int xdx, xdy, ydx, ydy;
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