Cleanup: the `mouse_priorities' field in the back end has been a

more general-purpose flags word for some time now. Rename it to
`flags'.

[originally from svn r6414]
This commit is contained in:
Simon Tatham
2005-10-22 16:35:23 +00:00
parent 6824dcde03
commit b7f192eea3
27 changed files with 38 additions and 37 deletions

2
map.c
View File

@ -3123,7 +3123,7 @@ const struct game thegame = {
TRUE, TRUE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
0, /* mouse_priorities */
0, /* flags */
};
#ifdef STANDALONE_SOLVER