Recompute solutions in Inertia if the user strays from the path.

This commit is contained in:
Jonas Kölker
2015-10-01 21:29:42 +02:00
committed by Simon Tatham
parent bda4a963f4
commit b9dfef7a12
2 changed files with 46 additions and 37 deletions

View File

@ -2032,9 +2032,7 @@ begin on this path. If you then move in that direction, the arrow
will update to indicate the next direction on the path. You can also
press Space to automatically move in the direction of the hint
arrow. If you move in a different direction from the one shown by
the arrow, the hint arrows will stop appearing because you have
strayed from the provided path; you can then use \q{Solve} again to
generate a new path if you want to.
the arrow, arrows will be shown only if the puzzle is still solvable.
All the actions described in \k{common-actions} are also available.
In particular, if you do run into a mine and die, you can use the