Fix an instance generation hang in Signpost.

Also expand the set of permissible parameters (add 1xN, Nx1 and 2x2).
This commit is contained in:
Jonas Kölker
2015-10-01 21:22:24 +02:00
committed by Simon Tatham
parent d442b830e4
commit bda4a963f4

View File

@ -422,11 +422,12 @@ static game_params *custom_params(const config_item *cfg)
static char *validate_params(const game_params *params, int full) static char *validate_params(const game_params *params, int full)
{ {
if (params->w < 2 || params->h < 2) if (params->w < 1) return "Width must be at least one";
return "Width and height must both be at least two"; if (params->h < 1) return "Height must be at least one";
if (params->w == 2 && params->h == 2) /* leads to generation hang */ if (full && params->w == 1 && params->h == 1)
return "Width and height cannot both be two"; /* The UI doesn't let us move these from unsolved to solved,
* so we disallow generating (but not playing) them. */
return "Width and height cannot both be one";
return NULL; return NULL;
} }
@ -623,6 +624,7 @@ static int new_game_fill(game_state *state, random_state *rs,
state->dirs[taili] = 0; state->dirs[taili] = 0;
nfilled = 2; nfilled = 2;
assert(state->n > 1);
while (nfilled < state->n) { while (nfilled < state->n) {
/* Try and expand _from_ headi; keep going if there's only one /* Try and expand _from_ headi; keep going if there's only one
@ -638,6 +640,8 @@ static int new_game_fill(game_state *state, random_state *rs,
an = cell_adj(state, headi, aidx, adir); an = cell_adj(state, headi, aidx, adir);
} while (an == 1); } while (an == 1);
if (nfilled == state->n) break;
/* Try and expand _to_ taili; keep going if there's only one /* Try and expand _to_ taili; keep going if there's only one
* place to go to. */ * place to go to. */
an = cell_adj(state, taili, aidx, adir); an = cell_adj(state, taili, aidx, adir);
@ -801,6 +805,9 @@ static char *new_game_desc(const game_params *params, random_state *rs,
char *ret; char *ret;
int headi, taili; int headi, taili;
/* this shouldn't happen (validate_params), but let's play it safe */
if (params->w == 1 && params->h == 1) return dupstr("1a");
generate: generate:
blank_game_into(state); blank_game_into(state);