Reset midend animation counters on starting a new game.

This is already done in midend_restart_game via midend_finish_move.
If it's good enough for restarting a game, it ought to also be good
enough for starting new games.
This commit is contained in:
Jonas Kölker
2015-10-08 10:54:47 +02:00
committed by Simon Tatham
parent af010d7283
commit bf81e9c1fa

View File

@ -454,6 +454,7 @@ void midend_new_game(midend *me)
me->states[0].state);
midend_size_new_drawstate(me);
me->elapsed = 0.0F;
me->anim_pos = me->anim_time = 0.0F;
if (me->ui)
me->ourgame->free_ui(me->ui);
me->ui = me->ourgame->new_ui(me->states[0].state);