Fix cosmetic glitch in the interaction between Killer and Jigsaw

modes.

[originally from svn r8463]
This commit is contained in:
Simon Tatham
2009-02-24 07:49:01 +00:00
parent 649719a964
commit cc7024b433

41
solo.c
View File

@ -4723,9 +4723,36 @@ static void draw_number(drawing *dr, game_drawstate *ds, game_state *state,
if (state->kblocks) {
int t = GRIDEXTRA * 3;
int kl = cx - 1, kt = cy - 1, kr = cx + cw, kb = cy + ch;
int kcx, kcy, kcw, kch;
int kl, kt, kr, kb;
int has_left = 0, has_right = 0, has_top = 0, has_bottom = 0;
/*
* In non-jigsaw mode, the Killer cages are placed at a
* fixed offset from the outer edge of the cell dividing
* lines, so that they look right whether those lines are
* thick or thin. In jigsaw mode, however, doing this will
* sometimes cause the cage outlines in adjacent squares to
* fail to match up with each other, so we must offset a
* fixed amount from the _centre_ of the cell dividing
* lines.
*/
if (state->blocks->r == 1) {
kcx = tx;
kcy = ty;
kcw = tw;
kch = th;
} else {
kcx = cx;
kcy = cy;
kcw = cw;
kch = ch;
}
kl = kcx - 1;
kt = kcy - 1;
kr = kcx + kcw;
kb = kcy + kch;
/*
* First, draw the lines dividing this area from neighbouring
* different areas.
@ -4759,20 +4786,20 @@ static void draw_number(drawing *dr, game_drawstate *ds, game_state *state,
if (x+1 < cr && y > 0 && !has_right && !has_top
&& state->kblocks->whichblock[y*cr+x] != state->kblocks->whichblock[(y-1)*cr+x+1])
{
draw_line(dr, cx + cw - t, kt + t, cx + cw, kt + t, col_killer);
draw_line(dr, cx + cw - t, kt, cx + cw - t, kt + t, col_killer);
draw_line(dr, kcx + kcw - t, kt + t, kcx + kcw, kt + t, col_killer);
draw_line(dr, kcx + kcw - t, kt, kcx + kcw - t, kt + t, col_killer);
}
if (x > 0 && y+1 < cr && !has_left && !has_bottom
&& state->kblocks->whichblock[y*cr+x] != state->kblocks->whichblock[(y+1)*cr+x-1])
{
draw_line(dr, kl, cy + ch - t, kl + t, cy + ch - t, col_killer);
draw_line(dr, kl + t, cy + ch - t, kl + t, cy + ch, col_killer);
draw_line(dr, kl, kcy + kch - t, kl + t, kcy + kch - t, col_killer);
draw_line(dr, kl + t, kcy + kch - t, kl + t, kcy + kch, col_killer);
}
if (x+1 < cr && y+1 < cr && !has_right && !has_bottom
&& state->kblocks->whichblock[y*cr+x] != state->kblocks->whichblock[(y+1)*cr+x+1])
{
draw_line(dr, cx + cw - t, cy + ch - t, cx + cw - t, cy + ch, col_killer);
draw_line(dr, cx + cw - t, cy + ch - t, cx + cw, cy + ch - t, col_killer);
draw_line(dr, kcx + kcw - t, kcy + kch - t, kcx + kcw - t, kcy + kch, col_killer);
draw_line(dr, kcx + kcw - t, kcy + kch - t, kcx + kcw, kcy + kch - t, col_killer);
}
}