mirror of
git://git.tartarus.org/simon/puzzles.git
synced 2025-04-21 08:01:30 -07:00
GNUstep compatibility: stop using the API feature isFlipped/setFlipped
to translate y-coordinates from the default of up-from-bottom to the down-from-top expected by these puzzles, because it doesn't work right on GNUstep. Instead, we run the API in its default mode (probably a more robust choice anyway) and translate coordinates manually in the front end. In the process, I've separated the processButton: method into one for mouse buttons and one for keys, since that was the easiest way to ensure the coordinates passed to the mid-end for the latter are -1,-1 _after_ translation rather than before. [originally from svn r9502]
This commit is contained in:
55
osx.m
55
osx.m
@ -386,6 +386,7 @@ struct frontend {
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NSColor **colours;
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NSColor **colours;
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int ncolours;
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int ncolours;
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int clipped;
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int clipped;
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int w, h;
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};
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};
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@interface MyImageView : NSImageView
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@interface MyImageView : NSImageView
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@ -393,7 +394,6 @@ struct frontend {
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GameWindow *ourwin;
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GameWindow *ourwin;
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}
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}
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- (void)setWindow:(GameWindow *)win;
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- (void)setWindow:(GameWindow *)win;
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- (BOOL)isFlipped;
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- (void)mouseEvent:(NSEvent *)ev button:(int)b;
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- (void)mouseEvent:(NSEvent *)ev button:(int)b;
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- (void)mouseDown:(NSEvent *)ev;
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- (void)mouseDown:(NSEvent *)ev;
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- (void)mouseDragged:(NSEvent *)ev;
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- (void)mouseDragged:(NSEvent *)ev;
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@ -423,6 +423,7 @@ struct frontend {
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- (id)initWithGame:(const game *)g;
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- (id)initWithGame:(const game *)g;
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- (void)dealloc;
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- (void)dealloc;
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- (void)processButton:(int)b x:(int)x y:(int)y;
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- (void)processButton:(int)b x:(int)x y:(int)y;
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- (void)processKey:(int)b;
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- (void)keyDown:(NSEvent *)ev;
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- (void)keyDown:(NSEvent *)ev;
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- (void)activateTimer;
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- (void)activateTimer;
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- (void)deactivateTimer;
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- (void)deactivateTimer;
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@ -438,11 +439,6 @@ struct frontend {
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ourwin = win;
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ourwin = win;
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}
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}
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- (BOOL)isFlipped
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{
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return YES;
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}
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- (void)mouseEvent:(NSEvent *)ev button:(int)b
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- (void)mouseEvent:(NSEvent *)ev button:(int)b
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{
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{
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NSPoint point = [self convertPoint:[ev locationInWindow] fromView:nil];
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NSPoint point = [self convertPoint:[ev locationInWindow] fromView:nil];
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@ -519,9 +515,10 @@ struct frontend {
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midend_size(me, &w, &h, FALSE);
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midend_size(me, &w, &h, FALSE);
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frame.size.width = w;
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frame.size.width = w;
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frame.size.height = h;
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frame.size.height = h;
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fe.w = w;
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fe.h = h;
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fe.image = [[NSImage alloc] initWithSize:frame.size];
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fe.image = [[NSImage alloc] initWithSize:frame.size];
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[fe.image setFlipped:YES];
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fe.view = [[MyImageView alloc] initWithFrame:frame];
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fe.view = [[MyImageView alloc] initWithFrame:frame];
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[fe.view setImage:fe.image];
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[fe.view setImage:fe.image];
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[fe.view setWindow:self];
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[fe.view setWindow:self];
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@ -551,6 +548,8 @@ struct frontend {
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midend_size(me, &w, &h, FALSE);
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midend_size(me, &w, &h, FALSE);
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rect.size.width = w;
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rect.size.width = w;
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rect.size.height = h;
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rect.size.height = h;
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fe.w = w;
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fe.h = h;
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/*
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/*
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* Create the status bar, which will just be an NSTextField.
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* Create the status bar, which will just be an NSTextField.
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@ -618,7 +617,13 @@ struct frontend {
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- (void)processButton:(int)b x:(int)x y:(int)y
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- (void)processButton:(int)b x:(int)x y:(int)y
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{
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{
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if (!midend_process_key(me, x, y, b))
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if (!midend_process_key(me, x, fe.h - 1 - y, b))
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[self close];
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}
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- (void)processKey:(int)b
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{
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if (!midend_process_key(me, -1, -1, b))
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[self close];
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[self close];
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}
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}
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@ -669,7 +674,7 @@ struct frontend {
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if (c >= '0' && c <= '9' && ([ev modifierFlags] & NSNumericPadKeyMask))
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if (c >= '0' && c <= '9' && ([ev modifierFlags] & NSNumericPadKeyMask))
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c |= MOD_NUM_KEYPAD;
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c |= MOD_NUM_KEYPAD;
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[self processButton:c x:-1 y:-1];
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[self processKey:c];
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}
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}
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}
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}
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@ -717,7 +722,7 @@ struct frontend {
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- (void)newGame:(id)sender
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- (void)newGame:(id)sender
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{
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{
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[self processButton:'n' x:-1 y:-1];
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[self processKey:'n'];
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}
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}
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- (void)restartGame:(id)sender
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- (void)restartGame:(id)sender
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{
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{
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@ -774,11 +779,11 @@ struct frontend {
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}
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}
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- (void)undoMove:(id)sender
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- (void)undoMove:(id)sender
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{
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{
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[self processButton:'u' x:-1 y:-1];
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[self processKey:'u'];
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}
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}
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- (void)redoMove:(id)sender
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- (void)redoMove:(id)sender
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{
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{
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[self processButton:'r'&0x1F x:-1 y:-1];
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[self processKey:'r'&0x1F];
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}
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}
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- (void)copy:(id)sender
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- (void)copy:(id)sender
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@ -892,6 +897,8 @@ struct frontend {
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midend_size(me, &w, &h, FALSE);
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midend_size(me, &w, &h, FALSE);
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size.width = w;
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size.width = w;
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size.height = h;
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size.height = h;
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fe.w = w;
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fe.h = h;
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if (status) {
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if (status) {
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NSRect frame = [status frame];
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NSRect frame = [status frame];
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@ -1277,7 +1284,7 @@ static void osx_draw_polygon(void *handle, int *coords, int npoints,
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[[NSGraphicsContext currentContext] setShouldAntialias:YES];
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[[NSGraphicsContext currentContext] setShouldAntialias:YES];
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for (i = 0; i < npoints; i++) {
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for (i = 0; i < npoints; i++) {
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NSPoint p = { coords[i*2] + 0.5, coords[i*2+1] + 0.5 };
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NSPoint p = { coords[i*2] + 0.5, fe->h - coords[i*2+1] - 0.5 };
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if (i == 0)
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if (i == 0)
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[path moveToPoint:p];
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[path moveToPoint:p];
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else
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else
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@ -1304,7 +1311,7 @@ static void osx_draw_circle(void *handle, int cx, int cy, int radius,
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[[NSGraphicsContext currentContext] setShouldAntialias:YES];
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[[NSGraphicsContext currentContext] setShouldAntialias:YES];
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[path appendBezierPathWithArcWithCenter:NSMakePoint(cx + 0.5, cy + 0.5)
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[path appendBezierPathWithArcWithCenter:NSMakePoint(cx+0.5, fe->h-cy-0.5)
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radius:radius startAngle:0.0 endAngle:360.0];
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radius:radius startAngle:0.0 endAngle:360.0];
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[path closePath];
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[path closePath];
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@ -1323,7 +1330,8 @@ static void osx_draw_line(void *handle, int x1, int y1, int x2, int y2, int colo
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{
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = (frontend *)handle;
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NSBezierPath *path = [NSBezierPath bezierPath];
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NSBezierPath *path = [NSBezierPath bezierPath];
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NSPoint p1 = { x1 + 0.5, y1 + 0.5 }, p2 = { x2 + 0.5, y2 + 0.5 };
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NSPoint p1 = { x1 + 0.5, fe->h - y1 - 0.5 };
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NSPoint p2 = { x2 + 0.5, fe->h - y2 - 0.5 };
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[[NSGraphicsContext currentContext] setShouldAntialias:NO];
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[[NSGraphicsContext currentContext] setShouldAntialias:NO];
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@ -1337,7 +1345,7 @@ static void osx_draw_line(void *handle, int x1, int y1, int x2, int y2, int colo
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static void osx_draw_rect(void *handle, int x, int y, int w, int h, int colour)
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static void osx_draw_rect(void *handle, int x, int y, int w, int h, int colour)
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{
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = (frontend *)handle;
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NSRect r = { {x,y}, {w,h} };
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NSRect r = { {x, fe->h - y - h}, {w,h} };
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[[NSGraphicsContext currentContext] setShouldAntialias:NO];
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[[NSGraphicsContext currentContext] setShouldAntialias:NO];
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@ -1370,7 +1378,7 @@ static void osx_draw_text(void *handle, int x, int y, int fonttype,
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font, NSFontAttributeName, nil];
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font, NSFontAttributeName, nil];
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point.x = x;
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point.x = x;
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point.y = y;
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point.y = fe->h - y;
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size = [string sizeWithAttributes:attr];
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size = [string sizeWithAttributes:attr];
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if (align & ALIGN_HRIGHT)
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if (align & ALIGN_HRIGHT)
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@ -1379,8 +1387,6 @@ static void osx_draw_text(void *handle, int x, int y, int fonttype,
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point.x -= size.width / 2;
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point.x -= size.width / 2;
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if (align & ALIGN_VCENTRE)
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if (align & ALIGN_VCENTRE)
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point.y -= size.height / 2;
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point.y -= size.height / 2;
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else
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point.y -= size.height;
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[string drawAtPoint:point withAttributes:attr];
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[string drawAtPoint:point withAttributes:attr];
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}
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}
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@ -1405,7 +1411,6 @@ static blitter *osx_blitter_new(void *handle, int w, int h)
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bl->w = w;
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bl->w = w;
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bl->h = h;
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bl->h = h;
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bl->img = [[NSImage alloc] initWithSize:NSMakeSize(w, h)];
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bl->img = [[NSImage alloc] initWithSize:NSMakeSize(w, h)];
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[bl->img setFlipped:YES];
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return bl;
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return bl;
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}
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}
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static void osx_blitter_free(void *handle, blitter *bl)
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static void osx_blitter_free(void *handle, blitter *bl)
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@ -1419,7 +1424,7 @@ static void osx_blitter_save(void *handle, blitter *bl, int x, int y)
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[fe->image unlockFocus];
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[fe->image unlockFocus];
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[bl->img lockFocus];
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[bl->img lockFocus];
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[fe->image drawInRect:NSMakeRect(0, 0, bl->w, bl->h)
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[fe->image drawInRect:NSMakeRect(0, 0, bl->w, bl->h)
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fromRect:NSMakeRect(x, y, bl->w, bl->h)
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fromRect:NSMakeRect(x, fe->h - y - bl->h, bl->w, bl->h)
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operation:NSCompositeCopy fraction:1.0];
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operation:NSCompositeCopy fraction:1.0];
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[bl->img unlockFocus];
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[bl->img unlockFocus];
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[fe->image lockFocus];
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[fe->image lockFocus];
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@ -1428,24 +1433,24 @@ static void osx_blitter_save(void *handle, blitter *bl, int x, int y)
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}
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}
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static void osx_blitter_load(void *handle, blitter *bl, int x, int y)
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static void osx_blitter_load(void *handle, blitter *bl, int x, int y)
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{
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{
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/* frontend *fe = (frontend *)handle; */
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frontend *fe = (frontend *)handle;
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if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) {
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if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) {
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x = bl->x;
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x = bl->x;
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y = bl->y;
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y = bl->y;
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}
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}
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[bl->img drawInRect:NSMakeRect(x, y, bl->w, bl->h)
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[bl->img drawInRect:NSMakeRect(x, fe->h - y - bl->h, bl->w, bl->h)
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fromRect:NSMakeRect(0, 0, bl->w, bl->h)
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fromRect:NSMakeRect(0, 0, bl->w, bl->h)
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operation:NSCompositeCopy fraction:1.0];
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operation:NSCompositeCopy fraction:1.0];
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}
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}
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static void osx_draw_update(void *handle, int x, int y, int w, int h)
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static void osx_draw_update(void *handle, int x, int y, int w, int h)
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{
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = (frontend *)handle;
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[fe->view setNeedsDisplayInRect:NSMakeRect(x,y,w,h)];
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[fe->view setNeedsDisplayInRect:NSMakeRect(x, fe->h - y - h, w, h)];
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}
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}
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static void osx_clip(void *handle, int x, int y, int w, int h)
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static void osx_clip(void *handle, int x, int y, int w, int h)
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{
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{
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frontend *fe = (frontend *)handle;
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frontend *fe = (frontend *)handle;
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NSRect r = { {x,y}, {w,h} };
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NSRect r = { {x, fe->h - y - h}, {w, h} };
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if (!fe->clipped)
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if (!fe->clipped)
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[[NSGraphicsContext currentContext] saveGraphicsState];
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[[NSGraphicsContext currentContext] saveGraphicsState];
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