I'm sick of repeatedly adding and removing local changes to Recipe

when testing a new game, so here's a new architecture for the Recipe
file. mkfiles.pl now supports several new features:

 - an `!include' directive, which accepts wildcards
 - += to append to an existing object group definition
 - the ability to divert output to an arbitrary file.

So now each puzzle has a `.R' file containing a fragment of Recipe
code describing that puzzle, and the central Recipe does `!include
*.R' to construct the Makefiles. That way, I can keep as many
experimental half-finished puzzles lying around my working directory
as I like, and I won't have to keep reverting Recipe when I check in
any other changes.

As part of this change, list.c is no longer a version-controlled
file; it's now constructed by mkfiles.pl, so that it too can take
advantage of this mechanism.

[originally from svn r6781]
This commit is contained in:
Simon Tatham
2006-08-05 17:20:29 +00:00
parent f05c25347d
commit cf880225ed
30 changed files with 512 additions and 195 deletions

15
samegame.R Normal file
View File

@ -0,0 +1,15 @@
# -*- makefile -*-
samegame : [X] GTK COMMON samegame
samegame : [G] WINDOWS COMMON samegame
ALL += samegame
!begin gtk
GAMES += samegame
!end
!begin >list.c
A(samegame) \
!end