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New mechanism for automatic generation of the puzzle screenshots on
the web, which I hope will also end up being extended to generate both Windows and X icons for each individual puzzle. The mechanism is: for each puzzle there's a save file in the `icons' subdirectory showing a game state which I think is a decent illustration of the puzzle, and then there's a nasty set of scripts which runs each puzzle binary, loads that save file, grabs a screenshot using xwd, and munges it into shape. In order to support this I've added two new options (--redo and --windowid) to all the GTK puzzles, which I don't expect ever to be used outside the icons makefile. I've also added two more options (--load and --id) which force a GTK puzzle to treat its command-line option as a save file or as a game ID respectively (the previous behaviour was always to guess, and sometimes it guessed wrong). [originally from svn r7014]
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@ -215,6 +215,7 @@ int midend_process_key(midend *me, int x, int y, int button);
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void midend_force_redraw(midend *me);
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void midend_redraw(midend *me);
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float *midend_colours(midend *me, int *ncolours);
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void midend_freeze_timer(midend *me, float tprop);
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void midend_timer(midend *me, float tplus);
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int midend_num_presets(midend *me);
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void midend_fetch_preset(midend *me, int n,
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